Assisted Defense

Assisted Defense

por Yubi
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Assisted Defense

Valoración:
2.6
Lanzamiento: March 05, 2008
Última actualización: March 06, 2008
Desarrollador: Yubi

Etiquetas para Assisted Defense

Descripción

El objetivo principal del juego es defender tu arma principal. Si los enemigos golpean tu arma principal, tu escudo se dañará. ¡Por eso tienes que defenderla! Cuando tu arma principal sea destruida, tu puntuación se calculará y se publicará en Kongregate.

Cómo jugar

Usa el ratón para apuntar a los enemigos. Puedes colocar armas de apoyo alrededor de tu arma principal en el menú de mejoras. Más información en el menú de ayuda dentro del juego. Buena suerte. . Actualmente hay algunos errores. Intentaré arreglarlos lo antes posible.

Comentarios

0/1000
Fatmouse avatar

Fatmouse

Apr. 30, 2009

4
0

The game is too hard 1/5

master525 avatar

master525

Dec. 12, 2008

3
0

badbadbadbad1/5 suks !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! lower the price of everything!!!!

master525 avatar

master525

Dec. 12, 2008

3
0

omg make it atleast 20 to repair!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Gunnerwolf avatar

Gunnerwolf

Aug. 14, 2008

3
0

GAH HARD... 1/5

Dragonium avatar

Dragonium

Aug. 04, 2008

3
0

The game is too hard, plain and simple.

- Too hard to aim, you have to hit enemies directly on their nose or its an automatic miss. You should be able to hit the enemy anywhere and damage them.
- Cannon fires too slow and enemies come at a fast rate. This is especially troublesome even after the first level because the enemies need more damage to kill on every level.
- Why not simply use EXP to level up the cannon rather than "buy" stuff with it? Also, cannons and assist cannons are a little overpriced.
- Also, why have two damage upgrades (One for EXP and one for $)?