JUGGERNAUT II: Uprising

JUGGERNAUT II: Uprising

por VoidForce
Marcar juego
Loading ad...

JUGGERNAUT II: Uprising

Valoración:
3.2
Lanzamiento: July 02, 2014
Última actualización: September 20, 2014
Desarrollador: VoidForce

Etiquetas para JUGGERNAUT II: Uprising

Descripción

Han pasado poco más de siete años desde los eventos de JUGGERNAUT: Awakening y Aura ha pasado ese tiempo buscando respuestas. En ese tiempo, ha descubierto otro caso que involucra a una joven secuestrada por una máquina y está convencido de que hay mucho más por descubrir. Ha encontrado una pista que lo lleva al pueblo de Hart para buscar a un hombre llamado Dagon. Se supone que este hombre tiene una historia similar que contar, ¿quizás puedan encontrar las respuestas que buscan si trabajan juntos? Mientras tanto, los Juggernauts han sido liberados. ¿Qué significará esto para el mundo tal como lo conocen? Nada demasiado malo, ¿verdad?

Cómo jugar

WASD/Flechas para moverse, ratón para interactuar y Enter/Espacio para abrir y cerrar el menú.

Actualizaciones del desarrollador

Jul 4, 2014 4:06pm

A few people have reported a bug that doesn’t allow them to leave Hart after talking to the Mayor, that should be fixed now.

Comentarios

0/1000
Jiberish001 avatar

Jiberish001

Sep. 07, 2014

17
0

How do you start the game? Load completes and title screen just hangs. Can only read back story or clink link to first game. Reloading doesn't fix.

michanforever avatar

michanforever

Jul. 03, 2014

7
0

I like this game so far, but I was honestly really surprised to see that leveling up didn't refill HP and EP. It seems like only going to inns does that, which is kinda inconvenient when I'm far from the villages. Also, I agree with Svieden, a bestiary would be awesome to have.

TheLowerLight avatar

TheLowerLight

Jul. 03, 2014

6
0

I'll post little suggestions as I get further in the game. 1) make all the inns cost the same. It's easier to leave the current map and just go to beginner town where resting only costs 50$. I was also suprised to find out that mobs don't drop money. That is an issue if lets say a party is out of money and is too weak to fight random battles, pay for potions or an inn visit. The player would be screwed and have to start over.

VoidForce
VoidForce Desarrollador

I wouldn't worry too much about running out of money. If you return to the first area of Fenwild Forest, you can kill most of the enemies in one hit. If you have more than one party member, you'll have no trouble.

Svieden avatar

Svieden

Jul. 03, 2014

6
0

A bestiary will be great, to see what beast are in each area, what each creature drop and see some tactic to beat them.

AlexanderL66 avatar

AlexanderL66

May. 18, 2015

4
0

been waiting for 7 mins still not starting yet