Sheva:HD

Sheva:HD

por TheManInTheBack
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Sheva:HD

Valoración:
2.8
Lanzamiento: January 13, 2020
Última actualización: January 16, 2020
Desarrollador: TheManInTheBack

Etiquetas para Sheva:HD

Descripción

Sheva es un juego de plataformas y puzles que combina pensamiento creativo y rapidez. Tu objetivo es encender todas las antorchas y avanzar por los niveles. Para lograrlo tendrás que superar obstáculos usando todas las herramientas que tengas a tu disposición.

Cómo jugar

NOTA: Si tienes problemas de FPS o congelamientos, intenta activar y desactivar la aceleración por hardware. Usa las teclas *A y D/Flechas izquierda y derecha* para moverte. *Espacio* para saltar. *MOUSE1* para disparar una flecha. *MOUSE2*/*V* para recuperarla. *F* para teletransportar a tu personaje a una *flecha clavada en un terreno de Bluestones teletransportable*. *R* para teletransportarte al último punto de control alcanzado. *Z* para alternar el zoom de la cámara.

Actualizaciones del desarrollador

Jan 16, 2020 8:57am

An Update has rolled into town!

- Added Zoom feature that can be toggled by pressing Z.
- Added Visual and Sound cue when hitting the Bluestone with an arrow.
- Added V button to reset arrow(Mac users request).
- Fixed Tutorial video freezing at specific cases (P.S You can always watch tutorial again by pressing H)

and a lot(!) of other Bug-fixing all around!

Thank you for all the feedback and support!

FAQ

¿Qué es Sheva HD?

Sheva HD es un juego incremental idle creado por TheManInTheBack donde los jugadores gestionan y mejoran a una deidad llamada Sheva para generar recursos con el tiempo.

¿Cómo se juega a Sheva HD?

En Sheva HD, haces clic e interactúas para generar recursos, comprar mejoras y desbloquear nuevas habilidades para tu deidad como parte del ciclo clásico de progresión de un juego idle.

¿Cuáles son los principales sistemas de progresión en Sheva HD?

Sheva HD utiliza un sistema de progresión incremental donde los jugadores obtienen recursos, desbloquean mejoras, potencian habilidades y alcanzan niveles más altos para lograr mayor eficiencia con el tiempo.

¿Hay características o mecánicas especiales en Sheva HD?

Sheva HD ofrece una variedad de mejoras, habilidades desbloqueables de la deidad y un sistema de auto-progresión para mejorar la jugabilidad idle y automatizar la generación de recursos.

¿Quién desarrolló Sheva HD y en qué plataforma se puede jugar?

Sheva HD fue desarrollado por TheManInTheBack y se puede jugar como juego idle para navegador en la plataforma Kongregate.

Comentarios

0/1000
lcenine avatar

lcenine

Jan. 14, 2020

5
0

Great stuff!

Level 2 was a little frustrating. The last jump was a a little frustrating. Shooting it with an arrow was a lot easier which was something I accidentally found out, then level 3 introduced that mechanic. Might have been more intuitive to have both the jump and arrow-activates-checkpoints on a single level.

Level 5 it isn't clear that you can shoot through the red block, and the arrow being so small it was hard to tell it was going through the red block.

By level 6 I've been trained to look for blue sparkly blocks to teleport to but now just blue textures I can teleport to which was a little strange.

It can be hard to find a good balance between not being too hand holdy but still communicate the required mechanics.

Would be nice if everything was a little bigger.

Overall a fun challenge with some interesting mechanics.

AvivS
AvivS Desarrollador

Hey Icenine! As you said it is quite the challenge to find a good balance for the tutorial but I'm glad that you ended up enjoying everything. We are working on a zoom feature so something to look forward to! Thank you very much for playing! Aviv **Edit** We have added a zoom feature! You're welcome to try it!

NinPoSama avatar

NinPoSama

Jan. 16, 2020

4
0

Improve the jump and eliminate the glue effect on the ground while running and i will be really happy to try it again, thank you.

TheManInTheBack
TheManInTheBack Desarrollador

Hi NinpoSama, Thanks for the feedback! :) By the glue, you mean the character feeling slightly heavy while running and changing directions?

HaMeer avatar

HaMeer

Jan. 16, 2020

2
0

Good game. Nicely developed. But the pixel preciseness in some levels is not my cup of tea.

AvivS
AvivS Desarrollador

Hey HaMeer thanks for the feedback! We've added a zoom feature so hopefully that could improve your experience with the game. Aviv

NormaTheNorman avatar

NormaTheNorman

Jan. 24, 2020

1
0

Controls seem non-intuitive and awkward. Why do Devs ever make space a jump control when you have 4 directions at your fingertips? Also incredibly stuttery and laggy to the point of losing all enjoyment.

TheManInTheBack
TheManInTheBack Desarrollador

Hey NormaTheNorman. your feedback helps us a lot to make more fine and polish games. About the lags try turning Hardware acceleration off and on (as said in the instructions) About the jump on Spacebar - you can't jump on WASD/Arrow buttons(you can) or mispleased spacebar Jumps too? Either way, originally, we made spacebar as jump because this is what we know and is a legacy button for jumping. As devs, we used to play a lot of platformer games back in the day when spacebar/shift is jump, and that was the default way. Also, we personally play a lot of FirstPerson games, and we think of W and Arrow UP as going forward and not jump. But we did add it to the game by users' demand. I would like to hear more from you either in DM or TheManInTheBackGames@gmail.com If the troubles persist with our game, please let me know, and I will personally help you with whatever you need. I hope you will have fun once the stutters are fixed, Itamar Ash :)

SagePear avatar

SagePear

Jan. 14, 2020

1
0

This is a much nicer version of this game! The tutorial helps a lot. **If you get stuck on an "impossible" torch, go back and replay the previous levels - the mechanics are there, if not obvious!** Quite a challenge

AvivS
AvivS Desarrollador

Thank you very much Sage!