Matter Shift

Matter Shift

por Supersausagedog
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Matter Shift

Valoración:
2.9
Lanzamiento: October 31, 2009
Última actualización: October 31, 2009
Desarrollador: Supersausagedog

Etiquetas para Matter Shift

Descripción

Matter Shift es un juego donde debes usar un dispositivo de teletransporte para superar los 20 retos del juego. Es mi primer juego. NOTA IMPORTANTE: ¡Si tu energía es 0 no puedes teletransportarte! Esto se muestra en la esquina superior derecha. Si esto pasa, presiona R para reiniciar el nivel. Guarda entre partidas y puedes seleccionar nivel. Sin embargo, para entrar en la tabla de puntuaciones debes ganar los 20 niveles en una sola partida (sin salir al menú). Hay tablas de puntuaciones tanto para tiempo como para cantidad de muertes. La música es de: Kevin MacLeod (incompetech.com).

Cómo jugar

WASD para moverse. Izquierda, Derecha, Arriba, Abajo para teletransportarse en la dirección correspondiente. Espacio para activar/desactivar la predicción. R puede usarse para reiniciar los niveles.

Comentarios

0/1000
Hiya24 avatar

Hiya24

Feb. 01, 2011

9
0

for a first game, it rocks. very original and above-average design. i look forward to a sequel.

Supersausagedog avatar

Supersausagedog

Jan. 16, 2010

9
0

Dan00sama: Thanks for the nice long comment. Clearlt I agree with the graphics and animations. An interesting thing about the jump exploit is that the game is unwinnable without it(I think), but that isn't really a good reason to keep it. the game originally had mouse support actually, perhaps i was wrong to remove it, didn't think the game would be this succesful :D I don't reallt know about multiple musics, most games only have one and this track is longer than most, witht he game being shorter, so unless the game legnth incresed I'd have to disagree with you there. The 0 flashing is a good idea.

At the moment, I'm working on another game which is nearly finished, then I have some more shorter projects in the works. After this however, I may well make a matter shift remake or a small update to this (controls would need an engine overhaul, aka a complete remake though).

Dracow: Thanks a bunch, as I said, i'll consider this :)

minicookie9 avatar

minicookie9

Oct. 20, 2013

5
0

And thus slender man was made .-.

Travis0902 avatar

Travis0902

Apr. 25, 2012

5
0

These bottom-spiked platforms are safe from the side and top, but not the bottom. Yeah, right.. I got to the top, to only figure out it crushes you with the celing..

Mario1231231 avatar

Mario1231231

Dec. 23, 2012

4
0

Too many bugs!