Narcolyxii II

Narcolyxii II

por ScottProductions
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Narcolyxii II

Valoración:
2.7
Lanzamiento: September 08, 2010
Última actualización: September 08, 2010
Desarrollador: ScottProductions

Etiquetas para Narcolyxii II

Descripción

El coronel Greg Miller acaba de convertirse en la única persona en despertar del veneno de un Narcolyxx. Sin embargo, despertar en la nave nodriza Narcolyxii no fue una recompensa merecida para el orgulloso soldado. Desafiando pesadillas y criaturas, encuentra una salida de la nave nodriza Narcolyxii y suma otro nivel de prestigio al coronel Miller en este shooter cenital lleno de armas futuristas. Pulsa en cualquier momento para ajustar los gráficos (y pausar). Las medallas están pendientes de aprobación. Además, no sé por qué sigo con el icono de TANKMEN a pesar de haber subido uno. En fin.

Cómo jugar

WSAD, clic del ratón, espacio para pausar.

Comentarios

0/1000
EdmundoDiablo avatar

EdmundoDiablo

Sep. 08, 2010

7
0

This has the potential to be awesome - as mentioned by previous commentors, it could do with some work in terms of lighting and performance on slower machines - 4/5 though - keep up the good work, hope to see an update soon!

itsnotbutter avatar

itsnotbutter

Sep. 08, 2010

7
0

It's pretty cool, but I got stuck in a circle of eggs and it's pretty muched glitched there.

godzillabbq avatar

godzillabbq

Sep. 08, 2010

10
1

i agree. this game could be very entertaining but its VERY buggy. with fist you can dash through walls and above stated flaws and i dont have any clue where and why im going some story or some text just explaining whats going on would be sweet

Mayhem7 avatar

Mayhem7

Sep. 08, 2010

9
1

Agree with Rameares, also you need a bit more screenview, it's to small, and enemies get stuck even in clean ways

Rameares avatar

Rameares

Sep. 08, 2010

12
2

This could of been a master piece. If this had had soome more testing before release you could of established the problems holding the game back. 1) 50% of shots miss the enemy. 2) walking over dead enemwies why does this slow you down? 3) your sprites need a bit more time spent on the animation. 4) Enemies become stuck making it very easy. sorry to be so negative it's not as bad as i make out i just think it's a shame it hasn't met it's full potential.