Dojo Jo
por RoryOC
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Dojo Jo
Etiquetas para Dojo Jo
Descripción
¡Usa tus reflejos para esquivar los shurikens que se acercan y mantente con vida el mayor tiempo posible! ¡Vence al reloj y desbloquea todos los cinturones! *Cinturón azul - 30s. Cinturón morado - 1m. Cinturón rojo - 2m. Cinturón negro - 3m*. _Arte y música creados por mí._
Cómo jugar
Haz clic donde quieras que Jo el Ninja vaya y él obedecerá.
Actualizaciones del desarrollador
Finally added highscores!
- Best Time
- Belts Unlocked
- Deaths
Also reorganized some of the UI, think it looks much clearer now.
Fun fact: The yellow and black colour scheme was inspired by Enter The Dragon.
Oh and I hope you like the new GIF I made!
As always, let me know what you think!
Comentarios
44Magdalene
Oct. 05, 2018
It's not bad; I definitely feel like you need to integrate the API to get a Kongregate scoreboard going, and yellow text on white is kind of harsh to read. Pretty solid, though.
Duly noted, thanks for the feedback!
Rizzou
Oct. 14, 2018
Simple concept, but good work. You could probably rework some of the UI, like the yellow text as mentioned. Even if the game is mouse only. The twist to make this game gold would probably be upgrades. If you get a katana, fruit or whatever in your path, things get easier or harder (but with more points to be get). Great potential for a mobile game!
Really appreciate the great feedback! I agree, I definitely need to update the UI. Upgrades are also an interesting idea. I'll be coming back to working on this game soon so stay tuned ;)
Rizzou
Oct. 14, 2018
Another tip: Probably would be better to make it easier to restart (use MeatBoy's concept, die fast but respawn faster.
NoFateNet
Dec. 11, 2018
Dying a lot. Gradual difficulty would help a lot.