Three Trees
por Pepwuper
Three Trees
Etiquetas para Three Trees
Descripción
El agua, el aire y el sol son los tres elementos que impulsan el mundo. ¡Equilibra estas tres fuerzas de la naturaleza y mira cuánto tiempo y qué tan grandes puedes hacer crecer tus árboles! Instrucciones: Toca la pantalla y arrastra cada elemento para organizarlos. Los elementos se contrarrestan entre sí, así que el objetivo es mantenerlos en equilibrio. Cómo funciona: - El agua (lluvia) ayuda a los árboles a crecer y elimina la tierra seca. Pero si llueve demasiado, tendrás exceso de agua en la tierra. - El sol reduce este exceso de agua, pero demasiado sol creará polvo en exceso. - El aire (viento) reduce el crecimiento de los árboles, agrieta y seca la tierra, pero también se lleva el polvo. Además: - Caerán objetos aleatorios a medida que aumentes tu puntuación. Tocarlos te ayudará a restaurar el equilibrio de la tierra. Demasiada agua, polvo o tierra seca terminarán el juego. ¡Mientras mantengas el equilibrio de los elementos, tu puntuación aumentará! ¿Cuánto tiempo puedes mantener los árboles a salvo del desastre?
Cómo jugar
Instrucción: Toca la pantalla y arrastra cada elemento para organizarlos. Los elementos se contrarrestan entre sí, ¡así que el objetivo es mantenerlos en equilibrio!
Actualizaciones del desarrollador
Update: 2011-03-25: Latest update! Thanks for everyone who played the game. The three elements are more balanced now and we have new graphics and a new scoring system! Still haven’t integrated with Kongregate’s score board yet however. It’s on our long list of To-do list! :)
Update: 2011-02-26: Tutorial and score related buttons are not working yet. Item graphics will be updated soon!
Comentarios
NormaTheNorman
Feb. 26, 2011
I get it now. You have to drag the sections around, not just click them. Rain adds to blue, sun adds to gold and reduces blue, and wind reduces gold. You have to play around with all three sections by continuously dragging. It's harder than it looks. I got my tree about half way in two containers, and my score up to 106.
shannanan
Feb. 27, 2011
The wind starts doing damage way too fast, almost immediately.
finagin007
Feb. 26, 2011
its a good concept for mutitasking. you have to use the rain to keep the ground fertilized, the sun to grow the tree, and the wind to make sure that there isn't an over abundance of either. id give it a 4/5
FafnirGrimbeard
Feb. 26, 2011
I like the concept and the graphics but the game really needs a tutorial. I need to see the game at work and the meaning of the changes we can see...
Kenelm
Apr. 08, 2011
Great idea, great realization, hell even pretty cool music and good graphics. The only problem is that the game is too easy. Switch twice everytime it starts to get hot, and then everything balances itself out. The only problem is that the game starts at an equilibrium, and there's no goal. It could be improved by starting the game at a random state so that you have to balance everything yourself, and make that a goal, but it would break the endlessness. That or come up with a more complex gameplay model, but it would break its simplicity. A choice has to be made, because simple and endless don't really work together. Tetris would be too easy if there was no randomness, and Breakout also would if it was endless.