Just Close Your Eyes
por Nuprahtor
Agrégalo a tu pantalla de inicio para acceder rápidamente
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Just Close Your Eyes
Etiquetas para Just Close Your Eyes
Descripción
En este juego corto debes cerrar los ojos para sobrevivir. Para una mejor experiencia, juégalo en una habitación oscura, con el audio activado (preferiblemente con auriculares). Música por Taylor Hayward http://taylorhayward.org/index.htm. Sonidos adicionales de www.freesound.org.
Cómo jugar
WASD – movimiento. Q o botón izquierdo del ratón – cerrar los ojos. Esc – volver al menú principal
Actualizaciones del desarrollador
Fixed controls (added Left Mouse Button for closing eyes)
Comentarios
airith
Jan. 22, 2011
OK to escape the town just follow the street lights, they will lead you to the exit.
sithlord98
Jul. 18, 2011
Ok... Life is low, gotta close my eyes. I should probably walk too. Ok, screeching stopped, time to open my eyes. Crap. I fell off the world. :(
EPR89
Jan. 22, 2011
The atmosphere is good, but you should do a few thisngs. First of all, give the player some kind of direction. Right now you do not know where you have to go. You could add street ames and let the character say: "I have to go to XY avenue," or lett him look for special waypoints, like: "From the church entrance I have to go left." Secondly, right now there is this empty town, the admittedly really nice music and the sounds indicating ghosts. The amosphere would be a lot better if there was more visual stuff. The ghosts could actually be visible and do some frightening stuff, your sight gets skewed and stuff, and you could add some shock moments, like someone screaming and then a body falling from a window and landing right in front of you. Just to give a few examples.
Sanmei
Jan. 22, 2011
Interesting concept. I wouldn't mind seeing expansion of this. However, the radio screech is far too ear-bleedingly high-pitched for comfort. It turns the 'appearance' of ghosts into a test of patience, waiting in the dark while the radio squawks like you're trying to see how bad you can make the feedback of a microphone and receiver.
KevinThePlayer
Jan. 22, 2011
yeah i completed it but the sound when the ghosts are there is terrible!