Clicka Lettuce Seed
por Noontide
Clicka Lettuce Seed
Etiquetas para Clicka Lettuce Seed
Descripción
Un juego Idle más realista, con acciones que podrías hacer en la vida real para ahorrar dinero cada día. Cultiva lechugas y cosecha sus hojas para ahorrar en comida. ¡Hazlo muchas veces! Supera los once objetivos de donación y llegarás a la pantalla final de puntos extra y terminarás el juego. ¡Juega de nuevo para intentar conseguir aún más puntos extra! No es un juego Idle enorme: solo unas horas para completarlo y obtener los puntos extra de las páginas finales. Nota: Se menciona a Oxfam en el juego para promocionarlos gratuitamente, pero no está patrocinado ni avalado por ellos.
Cómo jugar
Haz clic con el ratón para todo. Busca el letrero rojo que dice 'comienza aquí' para saber dónde empezar. Debes hacer clic en el botón de la bandeja de fabricación 90 veces para crear una bandeja. En ese punto se desbloquea otro botón para permitir la construcción automática. Los íconos de ayuda mostrarán información adicional a medida que avances.
Actualizaciones del desarrollador
24/October/2014 : Fixed some bugs. For the time being if the auto harvest bug has halted your game the reset button is available. Click on it five times in 2 seconds (just click it a lot!) and everything resets! Stencyl is strange when it works with fractions, so for some reason the 0.2 harvest rate was not being detected properly. Hopefully that is now corrected!
Comentarios
dansparrow
Sep. 25, 2014
After 10 minutes I still don't get how this work. I've done many things and I see no advancement. Is that normal? You just click random stuff you can, but you don't actually know what does the text there means, or how it affects the gameplay.
Did you save up and get the auto harvest? At that point as an Idle game you can leave it to self harvest or buy auto build (which improves harvest cooldown rate) or build manually.
TriloBear
Sep. 25, 2014
What is choco boost for?
When clicked it grants one lettuce per second, per cent of choco boost (if you have $0.50 or more cocho boost). It also recharges slowly, one cent every five harvests. It's an aid to karma boosts, allowing some rapid increase in lettuce owned (and so improving harvest rates).
stephenmans
Sep. 25, 2014
this games really fun maybe a prestige system?
Thanks, Stephenmans! I was thinking perhaps on restarting keeping some amount of previously gained savings, a larger amount on each replay. This would boost each new replay and getting them started off all the sooner. Otherwise I'm not super familiar with prestige systems in other idle games.
SkyCharger001
Sep. 29, 2014
minor issue: Endgame triggers on 10th upgrade, making the 11th unbuyable.
Thanks, will look into it.
ventoooze
Sep. 25, 2014
Seriously, i think this need a visual upgrade , some more interest and NO COOLDOWN FOR BUYS ~
The cooldown on auto harvest is a bit of a hangover from a previous design iteration. I'm not sure it's needed now so I'll look into whether it can be removed.