ZOMBIES ALWAYS WIN

ZOMBIES ALWAYS WIN

por MyChairHasALooIn
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ZOMBIES ALWAYS WIN

Valoración:
2.9
Lanzamiento: April 05, 2012
Última actualización: April 07, 2012
Desarrollador: MyChairHasALooIn

Etiquetas para ZOMBIES ALWAYS WIN

Descripción

Los zombis siempre ganan. La infección es incurable, así que si te infectan, lleva contigo a tantos de esos sacos de carne podrida como puedas.

Cómo jugar

wasd o flechas para moverse. q/e o shift para cambiar de arma. ratón para apuntar y disparar. m para silenciar

Actualizaciones del desarrollador

Apr 5, 2012 8:31am

fixed end credits epic fail bug.
added mute button.
made font a little better (needs further work).
still hunting freeze bugs. If you encounter any please give as much info as possible.

Comentarios

0/1000
lSWATLLAMA avatar

lSWATLLAMA

Apr. 05, 2012

4
1

Well I agree with Jokoko that the font is too pixely and distracting, but that didn't lower the rating of the game for me. I gave it a 3/5 since I think it deserves a 3.4ish, but I can't rate that. D:
I like the gameplay quite a bit, it's pretty unique, but the zombie concept is just bland to me. I enjoyed the graphics too. It's clear that you put a lot of work into it. Good job!

MyChairHasALooIn
MyChairHasALooIn Desarrollador

I am trying to find a better font, but theres a real size/clarity issue, the one I picked was one of the best available to me at that size, I really ought to just produce my own, time consuming but it would be legible in the environment it's needed in. :s

jillmeffert avatar

jillmeffert

Jun. 27, 2016

1
0

I'm stuck on how to pass when you first rejister in

Spyro_Drag avatar

Spyro_Drag

Jul. 05, 2015

1
0

im loving on this mad tunage man, but i thiink you aughta start with some ammo to begin with. a reload button would be nice too.

turtleleon avatar

turtleleon

Feb. 21, 2015

1
0

try working on a bigger town

Particleman avatar

Particleman

Apr. 05, 2012

3
1

It's okay, but I've had the game stop responding a couple of times, in the "factory/laboratory" levels.
Also, a pause and a mute would be ideal.

MyChairHasALooIn
MyChairHasALooIn Desarrollador

Thanks for the response, the game would have been tested harder if it had taken more than 6 days (lol) to make. In game mute button on the way. How much do you need the pause feature, I prefer the idea of players having to find a safe dark corner to cower in awhile. I'll check over the freezing after the mute button. *Freeze checked and fixed I think.* You have your mute button sir :)