D.R.O.M. Prototype
por MikaelBarstad
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D.R.O.M. Prototype
Etiquetas para D.R.O.M. Prototype
Descripción
Este prototipo incluye plataformas básicas con varios tipos de trampas codificadas por color. El jugador controla una bola y debe maniobrar por las plataformas considerando el impulso. La lava naranja te mata si la tocas. Los enemigos rojos te matan si los tocas. Las plataformas azules caen instantáneamente al tocarlas. Las plataformas amarillas desaparecen un segundo después de tocarlas. Toca la plataforma verde para completar el juego. Esto fue creado en Unity como primer intento de hacer un juego en Unity.
Cómo jugar
Mueve la bola usando las flechas. Presiona la flecha arriba para saltar. Puedes congelar y descongelar el juego con Espacio. El salto puede ser un poco impreciso. No estoy seguro de cuál es el problema.
Comentarios
MikaelBarstad
Feb. 20, 2013
Just realized that it's impossible (as far as I can tell) to finish this if you fail on the last jump and cause the yellow platforms to disappear. I would change it, but this was uploaded for an assignment that is now closed, and I fear that I would get minus points for uploading a new version after it was due. So just refresh the page if you really want to finish it and manage to destroy those last yellow platforms.
Antyradek
Feb. 18, 2013
That reminds me of an Unity game called Paper Moon.
You should make some checkpoints.
ubergamerman
Feb. 17, 2013
controls are unresponsive, which is a horrible aspect for a game that requires this much precision.
If you are talking about not always being able to jump, I am aware and am unable to make it more responsive. I will change the level a bit to make it easier, at least. I suspect it has to do with how Unity handles the rigidbody of the ball, but I don't know. I have only been using it for a week.