Deep Space Shooter Prologue
por MatKrulli
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Deep Space Shooter Prologue
Etiquetas para Deep Space Shooter Prologue
Descripción
Eres un capitán humano perdido entre alienígenas hostiles y acabas de robar una de sus naves. Ahora debes prepararte para la inminente guerra y tu fiel IA ha preparado varias simulaciones para ponerte al día rápidamente. Un shooter de doble stick cómodo y fácil de entender, este prólogo se centra en ofrecer una experiencia fluida de shoot'em up, con controles precisos y espera que el jugador sepa cuándo huir y cuándo arriesgarse para eliminar a un enemigo.
Cómo jugar
WSAD/flechas para moverse, el ratón apunta y dispara. Pulsa "U" para mejorar cuando se indique y haz clic en la caja de mensajes para avanzar el texto. Ten en cuenta que la mayoría de los controles se pueden personalizar en el menú de opciones y que los mensajes pueden desactivarse de forma selectiva o total allí mismo.
Actualizaciones del desarrollador
Hey, people!
Just wanted to tell we launched a sequel for the game, and changed the(tentatively) series name from “Deep Space” to “Last Continue”.
Be sure to check it out!
http://www.kongregate.com/games/MatKrulli/last-continue-customization-prototype
Comentarios
Gloryflare
Nov. 16, 2016
This is a pretty good game so far. No bugs and i like the concept of choosing a new weapon for upgrades. I'm hoping for some more upgrades in the future. I think adding in a mini-map somewhere would make finding the enemies better, but that's just my opinion. Other than that, no real troubles so far. Good luck dev
Hum, originally I thought of having an arrow or something indicating the enemy's direction if it is off-screen, but a mini-map would help as well. We didn't put it because we were already behind on schedule and decided to focus on other stuff, but I might add it once I have some time. As for more upgrades, we're running a campaign for the sequel, that'll probably include a super-prologue. The game itself will be paid, but the super-prologue would be made in the same veins as this prologue, so we'll probably publish it over here as well, if the campaign goes through ^^