Debris Cascade

Debris Cascade

por KarrizFIN
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Debris Cascade

Valoración:
2.2
Lanzamiento: April 21, 2014
Última actualización: April 21, 2014
Desarrollador: KarrizFIN

Etiquetas para Debris Cascade

Descripción

¿Puedes sobrevivir en medio de una cascada de escombros? Un impacto de asteroide ha iniciado un síndrome de Kessler incontrolable en la órbita terrestre, y solo es cuestión de tiempo hasta que tu nave sea alcanzada por un trozo de satélite. ¡Esquiva la lluvia de basura espacial el mayor tiempo posible! Debris Cascade ofrece acción rápida y destructiva con física realista y excelentes visuales espaciales. También disponible en Google Play para dispositivos Android: https://play.google.com/store/apps/details?id=tk.digitoimigames.debriscascade. Creado con Unity Engine.

Cómo jugar

Flechas arriba y abajo para mover la nave espacial.

Comentarios

0/1000
Keeo avatar

Keeo

Apr. 21, 2014

0
0

Second post because the first was too long.

Some creative criticism. I felt there were times the game seemed a little dull. Notably it takes about a minute or more to build up to a point that starts to get challenging. Also when mostly small objects spawn it is fairly easy to dodge all of them. Consider some of the following.
1. Increase the frequency with which large objects spawn.
2. Increase the speed with which the difficulty rises.
3. Add an extra objective to reward points in combination with time survived. --- I think it would actually be neat (and fitting) to give the player horizontal movement and have light beams that spawn in different areas of the screen. Positioning the player in the light beam increases the player's score. A score multiplier could also be given for still having solar panels attached.

Still it was a great game, keep up the good work.

Keeo avatar

Keeo

Apr. 21, 2014

0
0

Overall great game. Simple but fun, smooth gameplay, great graphics and animations.

Nice touches on:
1. Variety of and randomness of objects spawned, including their speed and direction.
2. Debris collisions, really adds a fun extra challenge factor.
3. Losing the solar panels on those first close calls, haha.