Check Flag
por JoshuaJewell
Check Flag
Etiquetas para Check Flag
Descripción
Chess-like board games which grows in complexity as you progress.
Cómo jugar
Capture the opponents flag using a variety of pieces. As you progress more pieces will be introduced and the board size will grow.
Clicking a piece will select it.
Clicking on a highlighted green square will move your piece there.
Capture the opponents flag to win the game.
FAQ
¿Qué es Check Flag?
Check Flag es un juego de puzles lógicos desarrollado por Joshua Jewell donde los jugadores resuelven desafíos inspirados en el ajedrez.
¿Cómo se juega Check Flag?
En Check Flag, mueves piezas de ajedrez siguiendo las reglas estándar para capturar banderas mientras evitas amenazas en el tablero.
¿Cuál es el objetivo principal en Check Flag?
El objetivo en Check Flag es encontrar la solución de cada puzle moviendo las piezas de forma segura para recoger banderas y avanzar al siguiente nivel.
¿Hay diferentes niveles o etapas en Check Flag?
Sí, Check Flag cuenta con múltiples niveles de puzles cada vez más desafiantes que ponen a prueba tu comprensión del movimiento y la lógica del ajedrez.
¿Se necesita saber ajedrez para jugar Check Flag?
Check Flag está diseñado con mecánicas de ajedrez, por lo que conocer cómo se mueven las piezas ayuda, pero cualquiera puede aprender mientras juega este juego de lógica.
Comentarios
JoshuaJewell
Jul. 05, 2011
I may try to add another level of difficulty. Not quite sure how to approach it yet, might require changing the way I wrote the AI. As of now it should try to protect against threats on the flag, but only immediate threats, The AI doesn't try to look more then 1 move ahead. Thanks for the feedback!
JoshuaJewell
Jul. 06, 2011
Hey ranoknas, the Piece movement being confusing is def something I thought about. Because the pieces level up in a way I wanted to add in some visual cues. So you have the 4 pieces types, soldier, centaur, dwarf, and minotaur. Then they have 3 levels which allow them to move 1 space, 2 spaces, or across the board in their own directions. Finally there is a visual cue for each level. Level 1 have no weapons, level 2 has a shield, and level 3 has a shield and weapon. Hope this might make it more clear.
Laodecia
Jul. 05, 2011
The game was fairly well done, took about 90 minutes to beat every level. I wouldn't say it's very hard on hard though (Besides the fact that its extremely difficult to lay down an A.I. that could match wits with a human in the first place). Good job.
StrayWookie
Jul. 04, 2011
This game is actually quite brilliant. Great twist on the old chess. Would like to see it developed more. Graphically this could be awesome.
yutterh
Jul. 08, 2011
You have literally re-invented chess. you should really give this game idea to a company that makes board games and it may catch on and become just as famous as chess, risk, stratego, etc. good job man.
as for the A.I. that can always be tweeked or changed eventually. it doesnt matter that much what really matters is the gameplay itself.