Bug Tunnel Defense
por JWBSoftware
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Bug Tunnel Defense
Etiquetas para Bug Tunnel Defense
Descripción
El año es 2442. Eres la última línea de defensa contra los insectos mutantes que recorren la tierra. ¡Pero cuidado: los bichos están bajo tierra! Versión 1.2.k. Un juego de defensa de túneles con rutas. Coloca armas para disparar y bloquear a los bichos y evita que escapen. Mejora tus armas y habilidades para enfrentarte a bichos más numerosos y fuertes. Accede a la bóveda para jugar misiones creadas por otros usuarios y desbloquea el editor para crear las tuyas propias.
Cómo jugar
El juego se juega con el ratón, pero incluye atajos de teclado: 1-6: seleccionar armas. w: enviar la siguiente oleada. u: mejorar un arma. s: vender un arma. n: colocar un arma bajo el cursor. ESPACIO: pausar/reanudar. La documentación completa está disponible dentro del juego.
Actualizaciones del desarrollador
Version 1.2.k: Kongregate Level Sharing added. Now you can create and share levels here using the in-game editor. The browser has been replaced with Kongregate’s and both are available from the start.
Comentarios
abaileyatd
Jun. 20, 2011
Wow, ok... so... love the constantly updating path icon, loved tunnels and all that, loved the interface... but as everyone else is basically saying, gotta spice up the gameplay a little bit...
pixygiggles
Sep. 09, 2011
What are the "All the ones," "All the twos," "All the threes," etc. awards? That's the only thing I haven't been able to figure out.
Finish a mission with only level 1, i.e. upgraded once only, guns. They can be any type but you need to have at least five. Then level 2, then level 3, etc.
mecheng_analyst
Jun. 28, 2011
ok, figured out apparent boss immune issue - was the armor. anyway, also figured out easy win - use only 2 or 3 lines of a spike tower maze and upgrade them to get past the armor. win perfect every board easily.
mecheng_analyst
Jun. 22, 2011
well done. as others have said, adding tunnels and path is unique. what's good is everything works: graphics are smooth, in-game hints, upgrade menu, noted the tower details, tutorial, sound effects, intuitive stuff. lots of TD makers missed those basics, so glad you didn't. the upgrade prices seem a bit high, and would like a speed up button (nice to have the early wave button, but not the same). keep up the good work.
splejx
Jun. 19, 2011
wheres the challenge?