Match Cubed
por GIB3D
Match Cubed
Etiquetas para Match Cubed
Descripción
Match 3 casual que te permite combinar fichas en 3D completo
Cómo jugar
Haz clic en las fichas que tengan 3 o más fichas similares arriba, abajo, izquierda y derecha. Luego haz clic de nuevo para obtener puntos de ellas. - Controles -. Control izquierdo - Cambiar a modo primera persona. Botón izquierdo del ratón - Seleccionar fichas. Escape - Menú de opciones. Rueda central del ratón - Separar bloques. - Controles modo estándar -. WASD/Flechas - Girar el cubo. R - Reiniciar la rotación del cubo. - Controles modo FPS -. Ratón - Girar cámara. WASDQE/Flechas (Control derecho y Numpad 0) - Mover cámara. T - Bloquear/desbloquear ratón
Actualizaciones del desarrollador
- Added a new stat for when you successfully clear the entire board
Comentarios
Alemzhin
May. 29, 2013
Excellent! (5/5).
I have a similar game "Atomic Sky" )))
Thanks! Tried yours out (Under the name GibTreaty. It's my second account since account names can't be changed). I gave it a 4/5. The game seems pretty solid but the art-style is a bit inconsistent.
LightBane
Apr. 03, 2013
It needs to detect when no further moves are possible for a game over condition. While the idea is kind of neat, having blocks fill in from behind means that combos can't be set up as with collapse from the top match 3's. Not an issues here, because combos don't exist, which is another problem. Work in progress here.
Working on the game over detection. Funnily enough, I actually completely forgot that feature even though it's in basically any Match 3 game ever. You live and you learn.
Antyradek
Apr. 06, 2013
It is not 3D!
I thought there will be 3D cube that you could rotate. Clicking a group would remove all connected blocks of the same colour both on the wall AND in the inside making a hole.
Would not that be funnier?
I'm updating so it will be ;) Edit: Updated!
sfporter
Apr. 02, 2013
This is visually very cool, but playability is hampered by the lack of intel. It would be nice if you could see what was on the next row in some kind of 2d grid on the side of the game. Also i couldn't move my cube away from the upper left corner. So the ability to partially see the blocks ahead was impossible. There is potential here, but only with some fixes.
GIB3D
Apr. 03, 2013
Yea this is definitely a WIP. I'm going to change how the game works quite a bit. Rather than blocks filling in from the back, the board will be a cube and blocks will come in from the center of the cube and spread outwards.
Or I might try something different, we'll see...