Decision 3
por FlyAnvil
Decision 3
Etiquetas para Decision 3
Descripción
Another city taken over with an epidemic awaits you. In Decision 3 you'll meet allies and restore urban facilities. Fight, conquer, reinforce and protect your growing group of survivors while ridding the metropolis of the plague.
Cómo jugar
Tips:
- you can change the control scheme (mouse/keyboard);
- the location of inspectors is random;
- you must perform a direct action, "Frontier outpost" (obviously in adjacent areas) to unlock new areas;
- to found new survivors search the whole map, and revisit areas.
Actualizaciones del desarrollador
ver 1.17
+ fixed bug with intro loop
+ fixed some typos
FAQ
¿Qué es Decision 3?
Decision 3 es un juego de acción y estrategia con vista cenital desarrollado por FlyAnvil, donde los jugadores luchan para recuperar una ciudad postapocalíptica de hordas de zombis y mutantes.
¿Cómo se juega Decision 3?
En Decision 3, controlas a un sobreviviente, exploras distritos de la ciudad, luchas contra enemigos, rescatas supervivientes, completas misiones y aseguras y reconstruyes la ciudad poco a poco.
¿Cuáles son los principales sistemas de progresión en Decision 3?
Los jugadores ganan experiencia para subir de nivel, desbloquear y mejorar habilidades, recolectar y mejorar armas, y fortificar edificios capturados para avanzar por los distintos distritos del juego.
¿Decision 3 tiene mecánicas de construcción de base o ciudad?
Sí, Decision 3 permite capturar, defender y mejorar edificios e instalaciones en toda la ciudad, añadiendo una capa de estrategia junto a la jugabilidad de acción.
¿Decision 3 es para un jugador o multijugador?
Decision 3 es un juego de navegador para un jugador enfocado en una experiencia inmersiva de acción y estrategia en solitario.
Comentarios
technomachin34
Jan. 19, 2020
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wolves102938
Feb. 07, 2015
I have a suggestion. I have an overwhelming number of normal citizens, that other than the appreciated 100 money a day passive, have little to no use. I think citizens should be "trainable" in some way to be one of the other survivor types.
brotherbeast
Feb. 14, 2015
Make citizens trainable for other jobs, Like small requirements for builder, medium for soldier and alot for engineers.
Allow you to direct your militia to the gun nests in your optpost.
Give you the option to have the people following you in a mission stay put as we can do with the militia.
Where is our chainsaw? We need a good meele weapon.
Have a way to recruit people. Like make an engineer build a CD radio and send messages out to invite people (builders, engineers, etc) to the area which you can recruit while rambling.
Zihaph
Apr. 16, 2015
How do regular people bring in more money than a whole factory?
Nemoricus
Feb. 06, 2015
Factories need a serious, serious buff. At best, you get 200 coins per day, and the lowest level is a measly 50. Okay, it only takes a single builder. Fine, I can spare that with a problem. But the higher levels take one and two *engineers* respectively? Over the course of a ninety-plus day game, I've only found ten so far. My team has no problems with capacity. Since the engineers each get me 150 coins every half day, the incentive to upgrade those factories is pretty lackluster.