Shatter Bot
por FlongaGames
Shatter Bot
Etiquetas para Shatter Bot
Descripción
¡El Dr. Arkadian no puede esperar para probar su nuevo Shatter Bot en el circuito! Shatter Bot debe destruir todos los drones en el camino y llegar a la puerta de salida. Pero atención, ¡su energía no es infinita!
Cómo jugar
Usa W,A,S,D o flechas para moverte; teclas numéricas para cambiar de arma. Mejora el robot y compra nuevas armas entre niveles.
Comentarios
Mako250
Feb. 03, 2012
Good Game, cool concept, I love the jet boot system but it can get annoying to have to wait patiently, maybe add a jumping system that costs no energy (example: tap up while on ground to go over 2 blocks w/out using energy, hold to fly using energy) add that and I'd give 4/5. somehow add something addictive into it and 5/5
demonless
Feb. 04, 2012
Need a way to return to base to change equipment.
OneShadow
Feb. 04, 2012
Sorry for the second comment, but for those that don't know, when you do use the grenade, be careful of the debris. The grenade will bounce off of it, potentially ruining you aim. And with the grenade, expect some debris to take flight (Note that the debris only affects bullets [not sure about the enemy's however]) If you are tired of missing with the grenade, here are some things that might help 1) Aim slightly to the right of the target. The grenade tends to bounce to the left, like the items 2) Ceilings will make grenades fly towards to the right. 3) If you are 1 block away from a bottomless pit, and your grenade lands near you, get away! The grenade itself does not hurt you, but it may destroy the block your on, giving you no time to fly after it goes off, killing you. And if you need to, get close and fire away.
shadowdx18
May. 22, 2012
The large pieces of health energy and platinum that enemies drop fall into a hole 24/25 times for me. so maybe have it so they come to u
OneShadow
Feb. 04, 2012
After playing a bit, I think that the 'Demolisher' is a bit overpowered. It requires no energy, kills most enemies in one shot. However, it is a bouncing grenade, so unlike most ammo, you can hide behind stuff and just lob the grenade in to the general area. Direct hits with an enemy will make the grenade explode to. Once you get used to how the grenade bounces/moves, the only real, constant threat is if you accidentally fall into a hole you just created. Note that destroying the block a turret is on does not award you points, nor does a enemy crashing into the terrain. However, even these enemies might drop an item. Also, turrets can only aim at things over their "head", or at equal level.
I like the fact that one can completely obliterate an entire level if they wanted to.