War of Omens
por FifthColumnGames
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War of Omens
Etiquetas para War of Omens
Descripción
Hero based multiplayer deckbuilder CCG with four unique factions and deep strategy. Play as the rich and ancient house Vespitole, the ruthless and savage Daramek, the mysterious society known as Metris, and the reclusive and powerful Endazu. Each faction has their own heroes, their own cards, and their own unique play style. Collect them all as you navigate the dark fantasy world, of War of Omens.
Actualizaciones del desarrollador
If I Had a Million Dollars – May 6th, 2020
You can now purchase multiple packs from the Store in a single transaction!
Here’s how it works:
- Shift-click to buy 10 packs.
- Type ‘M’ to cycle through pack amounts.
- The server will auto-select cards for you if your choices are already maxed.
In the Works (Formerly known as Coming Soon)
- Background Multiplayer Queuing.
- More Multiplayer enhancements.
- New Sealed Pack Tournament Mode.
FAQ
¿Qué es War of Omens?
War of Omens es un juego de cartas coleccionables en línea free-to-play desarrollado por Fifth Column Games que incluye construcción de mazos, estrategia y batallas tácticas de cartas.
¿Cómo se juega War of Omens?
En War of Omens, construyes un mazo de cartas y compites en batallas por turnos contra la IA u otros jugadores, usando estrategia para jugar cartas, gestionar recursos y derrotar a tu oponente.
¿Qué facciones puedes jugar en War of Omens?
War of Omens presenta varias facciones, cada una con cartas y estilos de juego únicos, permitiendo a los jugadores personalizar sus mazos y estrategias.
¿War of Omens tiene progresión o mejoras?
Sí, War of Omens incluye sistemas de progresión donde puedes ganar y desbloquear nuevas cartas, mejorar tu mazo y recolectar moneda virtual para ampliar tu colección de cartas.
¿War of Omens es multijugador?
War of Omens ofrece modos tanto para un jugador como multijugador, permitiéndote jugar contra oponentes controlados por la computadora o desafiar a otros jugadores en línea.
Comentarios
scruffybowyang
Apr. 29, 2014
One thing that I really appreciate is that you don't have to log in every day for your daily rewards to be worthwhile. I am tired of games where forgetting to play one day after building up my rewards for weeks completely resets the daily reward.
Caos35
Jun. 26, 2014
Really pleasing to see a CCG with no limit on games played per hour or anything silly like that. Well done to the devs, I hope this sets an example for the rest of the genre.
Drakkarrr
Jan. 12, 2021
You can still outsmart Flash's killswitch, at least for the moment and for Chrome/Windows 10: deactivate the auto-update of your computer's date and time, set it before the 12th of January, alllow Flash to run by clicking on the lock next to the URL, reload the page then choose "Execute Flash this time" on the banner popping at the top of the page and claiming that Flash is obsolete. Enjoy while it lasts/until Supernova is ready to work. :-)
Hydrawolf
Feb. 07, 2014
The one thing everyone here on Kong truly appreciates with a multiplayer game - No energy system.
Trilobyte
Sep. 22, 2014
It's a really sad point we've reached in the world of gaming when people are amazed and delighted that the developers didn't create the game specifically to screw them out of money. That should be the starting point of ALL games, not a rare treat.