Tough Growth Demo
por FeatherHatGames
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Tough Growth Demo
Etiquetas para Tough Growth Demo
Descripción
Juego solo con ratón, fácil de aprender pero difícil de dominar. Come figuras más pequeñas para crecer y esquiva balas para avanzar por los niveles cada vez más desafiantes, con una intensa batalla contra el jefe al final. . Lanzamiento completo próximamente. (Previsto para el 1 de junio). ¡Suscríbete a nuestro boletín y entérate de las aventuras mías y de mi colaborador de audio, además de las últimas novedades del juego, solo para la Tough Growth Community! . suscríbete aquí. Nunca dejes de crecer, . —Sabooo . Feather Hat Games
Cómo jugar
¡Ratón!
FAQ
¿Qué es Tough Growth Demo?
Tough Growth Demo es un juego incremental idle desarrollado por FeatherHatGames donde gestionas y haces crecer una colonia de criaturas de slime.
¿Cómo se juega Tough Growth Demo?
En Tough Growth Demo, aumentas tu población de slimes generando recursos, mejorando tus slimes y desbloqueando nuevas habilidades como parte de las mecánicas idle.
¿Cuáles son los principales sistemas de progresión en Tough Growth Demo?
Los principales sistemas de progresión en Tough Growth Demo incluyen subir de nivel a tus slimes, comprar mejoras y desbloquear nuevas habilidades para aumentar la generación de recursos y el crecimiento de la colonia.
¿Tough Growth Demo ofrece mecánicas idle únicas?
Sí, Tough Growth Demo presenta criaturas slime que evolucionan y un sistema de mejoras ramificadas, ofreciendo múltiples formas de especializar y expandir tu colonia de slimes.
¿Quién desarrolló Tough Growth Demo y dónde se puede jugar?
Tough Growth Demo fue creado por FeatherHatGames y está disponible como juego de navegador en Kongregate.
Comentarios
aawood
Mar. 30, 2018
Cool cool on the name change :) For the final patterns... OK, let me be clear. I know the final boss is passable, I beat the game before my comment, but it took a few dozen attempts. In some, it felt like, at your biggest, there wasn't *quite* enough space to fit between some waves of lasers. But I could be wrong about that! It could just be really tight, that's fine. What I'm more sure about is that there were situations where, when you're in position to pass one set of lasers, the next can come aligned right where you are, without space to dodge that laser without hitting the ones you're squeezed between. Unless there's some gaps in the patterns I never saw, and some tell to show where to go, I'm nigh-certain that certain (many!) patterns are just not possible. But's lets say I'm wrong about that too, what I'm absolutely, 100% sure of is: the difficulty spike from the rest of the game to the final boss is a cliff.
Thanks for the clarification. Updated the bossfight bullet patterns. How does it feel now?
f1shydids
Jun. 07, 2018
I know this is a demo but the boss is way too hard. I played the main game and had a lot of fun then saw the demo and checked it out. there were numerous problems like going back a level each time you lose but those were minor in comparison to the boss. although at the start it is a fun fight, near the end you get way too big to avoid the attacks and another problem i found with the boss is that the game never tells you if you can eat something so normally i go and eat all the squares then the other things but at certain parts of the boss it delays spawning the pellets so i think i can eat the next hexagon when in reality you are nowhere near when you can eat it and die. another problem is that sometimes on the spam sections you are forced to go away from the corner you are hiding in for the highest chance to survive and then killed without time to escape.
aawood
Mar. 29, 2018
I like this a lot; should maybe be a little clearer that's it a demo for an in-development game, and that boss is pretty unforgiving (I'm fairly sure a lot of the possible final patterns are literally impossible), but yeah, good work.
Thanks. Contacted Kongregate support about a name change to Tough Growth Demo to improve clarity. I'll see what I can do about the boss. PS: the final patterns are not impossible.
SkorpionGemini
Mar. 30, 2018
I enjoyed that. Needs badges :) 5/5
Thanks, we'll see what we can do about it. Make sure to share the joy with your friends :)
draketheduck2
Jul. 18, 2021
i cant enjoy it if i keep tumbling down a level everytime i die