Pixel Purge
por EpicShadow
Pixel Purge
Etiquetas para Pixel Purge
Descripción
El mundo de los píxeles atraviesa tiempos oscuros, se avecina una purga. Pixel Purge es un shooter arcade increíblemente pulido con jugabilidad rápida, gráficos y efectos impresionantes, 50 logros y más. Conseguir trofeos otorga puntos de habilidad iniciales extra.
Cómo jugar
WASD o flechas - Moverse. Espacio, Esc o P - Pausa / Menú de mejoras. Clic izquierdo - Disparar. M - Silenciar
FAQ
¿Qué es Pixel Purge?
Pixel Purge es un juego de disparos estilo arcade desarrollado por EpicShadow donde los jugadores controlan una nave y luchan contra oleadas de enemigos pixelados para ganar puntos y mejoras.
¿Cómo se juega Pixel Purge?
En Pixel Purge, mueves tu nave por la pantalla usando el ratón o el teclado mientras disparas a los enemigos que se acercan y recoges los fragmentos de píxeles que dejan caer.
¿Cuáles son los principales sistemas de progresión en Pixel Purge?
Pixel Purge cuenta con un sistema de mejoras donde los jugadores pueden mejorar las armas, la salud y las habilidades de su nave gastando los puntos obtenidos en cada partida.
¿Hay características especiales o jefes en Pixel Purge?
Pixel Purge incluye oleadas de enemigos cada vez más difíciles y encuentros ocasionales con jefes que desafían a los jugadores a medida que avanzan en el juego.
¿En qué plataforma se puede jugar Pixel Purge?
Pixel Purge es un juego gratuito basado en navegador que se puede jugar online en plataformas web compatibles con Flash como Kongregate.
Actualizaciones del desarrollador
v1.1.3
Fixed the issue with the Marksman Trophy.
Took out the ability to rapid click and fire faster than your firing level. It was meant to be a secret, many found it to be a bug, so it’s now gone. Better level up that firing speed ;)
Comentarios
EpicShadow
Jul. 01, 2011
I'm considering adding a campaign mode to Pixel Purge 2 with a more completed story, rather than it being JUST arcade mode (arcade mode will still be in the game, and be even better than this one though). Rate this comment up if you like the idea of a campaign mode so I can get an idea if it's worth doing or not. I'm also making a forum topic about the game, so feel free to leave your thoughts there!
EpicShadow
Jun. 04, 2011
"He needs to make a second one." I am making a second one ;)
carltond
Sep. 15, 2010
I'd gladly pay 10 upgrade points for auto-fire.
arafelis
Sep. 10, 2010
The best way to get most of the in-game Trophies, but especially the CHAIN trophies, is to move as little as possible. Chain kills reset whenever you are hit, and at higher levels, getting hit is pretty much inevitable. By staying as still as possible, you collect few pixels and level very slowly, allowing you to grind through all thousand hits on green and purple enemies. Attack speed and spread upgrades help it go a little faster. This is also a good way to drive up your score and to lure in more kings for other achievements. Rate this up if it helps you!
Fricknmaniac
Sep. 07, 2010
Very solid game. Despite it being a very cookie cutter shooter, it's still extremely fun and I kept playing until I got all of the achievements. I think that the achievements are probably most well thought out part of the game since they're not too insanely difficult, like Cell Warfare, but still provide a challenge.
My only comment is that late in the game, with every damage upgrade, I was unable to kill the Seekers faster than they spawn without green or orange power ups. I think it might balance the game a little bit more if they had slightly less hit points. Or perhaps replacing the critical upgrade with a base damage upgrade to spend skill points on.