Galaxy Defender

Galaxy Defender

por Drakulo
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Galaxy Defender

Valoración:
2.7
Lanzamiento: December 30, 2012
Última actualización: January 08, 2013
Desarrollador: Drakulo

Etiquetas para Galaxy Defender

Descripción

La galaxia está siendo atacada por una horda de enemigos pecadores. Solo un héroe se enfrenta a esta amenaza. Tú. Este juego fue creado en *2 días*. Fue un reto personal: crear un juego flash antes de que termine 2012. Puede que la calidad no sea excelente, pero el juego es jugable y entretenido. Como soy desarrollador, usé recursos de creative commons, aquí están los créditos: Música: - "Jump and run (8bits) by Bart":http://opengameart.org/content/jump-and-run-8-bit - "Hold the Line LOSPEC MIX by Bart":http://opengameart.org/content/hold-line-lospec-mix Sonidos: - "Rumble by Michel Baradari":http://opengameart.org/content/rumbleexplosion - "Bomb explosion 8bits by Luke RUSTLTD":http://opengameart.org/content/bombexplosion8bit - "Big Explosion by the Blender Foundation":http://opengameart.org/content/big-explosion - "Gunloop 8bit by Luke RUSTLTD":http://opengameart.org/content/gunloop-8bit - "Hollywood-style pistol silencer sound effect by Bart":http://opengameart.org/content/hollywood-style-pistol-silencer-sound-effect - "Laser fire by Dklon":http://opengameart.org/content/laser-fire - "Various sound effects from Rubik's Race by Nick Bowler":http://opengameart.org/content/various-sound-effects-from-rubiks-race - "Generic 8 bit JRPG Soundtrack by Avgvst":http://opengameart.org/content/generic-8-bit-jrpg-soundtrack Arte: - Todo el arte usado fue creado por "Daniel Cook":http://www.lostgarden.com - Los remixes de los recursos fueron hechos por mí.

Cómo jugar

FLECHAS: moverse. ESPACIO: seleccionar en el menú. ESCAPE: menú de pausa

Actualizaciones del desarrollador

Jan 8, 2013 4:56am

v1.4
- Powerups were randomly disapearing
- Wave counter was wrong

Comentarios

0/1000
fakestuffchina avatar

fakestuffchina

Aug. 25, 2014

1
0

can you add coins and buyable upgrades if your still working on this

Drakulo avatar

Drakulo

Dec. 30, 2012

2
1

v1.1 is here with some corrections and adjustments!

Tenzhi avatar

Tenzhi

Dec. 30, 2012

1
1

Movement doesn't seem to work right. I can go up and right at the same time, but the other diagonal combinations don't work.

Drakulo
Drakulo Desarrollador

All diagonals movements are possible.

Uranov avatar

Uranov

Jan. 02, 2013

1
1

WASD doesnt work. Why make aus use booth hands if one could work just as well? Or just give us auto-fire, i see no reason to hold down a button all the time.

Drakulo
Drakulo Desarrollador

An auto fire shortcut yes. This may correct the impossible diagonal on some keyboards. About the WASD, the game is meant to be played with arrows as explained in the instructions. Thanks for the feedback.

Multitude avatar

Multitude

Mar. 17, 2013

0
0

Very nice! I like the sound and the graphics. Some formations and more enemy types would be cool though - maybe also that the enemies come from more than one direction. It might also be good to limit the player bullets to the screen (you can do this be onscreen or simply be "destroy if y > +50" or the value that fits the game :)