Highlord TD

Highlord TD

por Donkartacs
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Highlord TD

Valoración:
3.3
Lanzamiento: January 22, 2010
Última actualización: January 22, 2010
Desarrollador: Donkartacs

Etiquetas para Highlord TD

Descripción

Juego clásico de defensa de torres, con un toque especial. Aquí debes enviar héroes para arrasar el castillo enemigo y defenderte de los monstruos que llegan usando torres. Ganas experiencia después de cada mapa (¡hay 50 mapas!), subes de nivel y obtienes puntos de habilidad, que puedes gastar en varias habilidades. La distribución de puntos de habilidad se puede reiniciar.

Cómo jugar

Hay una guía útil bajo el botón "Cómo jugar" en el juego, échale un vistazo. Algunos datos "no tan obvios": -¡No puedes ganar un mapa solo defendiendo, debes comprar héroes en tu campamento de guerra para arrasar el castillo enemigo! -Debes comprar la habilidad "Torre Mágica" Y construir una torre mágica en el mapa para usar los hechizos que hayas comprado. -También hay dos hechizos cruciales bajo la torre mágica que no tienes que comprar, uno te da más puntuación y el otro más oro por matar enemigos durante el mapa. -Tu récord depende solo de la XP total obtenida. -La experiencia ganada depende de cuántos enemigos mataste y qué tan rápido ganas el mapa. Así que quieres ganar rápido, pero aún así eliminar hordas de enemigos (el botón Siguiente Ronda es tu amigo), solo no te sobreestimes. -Puedes tener más de 2 torres, solo añade puntos a las habilidades correspondientes.

Comentarios

0/1000
Earthbound3000 avatar

Earthbound3000

Apr. 02, 2010

46
4

Very interesting game, with very rich upgrade functions.

But the exp system and waves seem unbalanced.

joemama1512 avatar

joemama1512

Aug. 21, 2010

62
7

STRATEGY: This is a ridiculously hard game. 1) When you can easily beat a level, respec to Magic Tower +50%XP for maximum gain. 2) only your HIGHEST XP per map counts. 3) Boost the gold-stealer hero and always start with him. He gives 150gold during the first 60 seconds and 75 per round so pays for himself quickly. 3) There seems to be an 'armor' that resists the first X damage done. So a few high powered towers is MUCH better than spamming crappy ones. The damage boosts and upgrades are important due to this. 4) The Cannon and Bees towers seem to be the best. Poison over time sucks bad, the Slow is useless, and balista's damage is too weak to even hurt baddies. 5) Magic sucks. It actually costs GOLD to cast spells! So you pay 100g to boost your income by 20% for 10 seconds? Is that worth 6 skill points and a 300gold tower? NO! ----This is a fun game but balance is awful and so is difficulty.

madmax82510 avatar

madmax82510

Dec. 24, 2010

42
5

Perhaps a little more explanation from the designer would help the game make more sense. I have very little idea of what's going on. Some enemies are immune to what I shoot. Others are too strong. I'm sure it all makes sense to the developer, but we'd like to understand it too. Thanks and good try.

Xyern avatar

Xyern

Apr. 09, 2010

35
4

Some levels are easy, some are impossible - Getting enough Xp to level is NOT easy.

Immortalmoo avatar

Immortalmoo

Feb. 04, 2012

5
0

Seemed fun at first, until I realized there were only 2 towers and if you just send some heroes in the tower at the start you don't really need to "defend" since you're essentially able to finish razing them first. (or maybe it's because I upgraded my heroes instead of getting spells I don't know?)