NOVASTRIKE

NOVASTRIKE

por DicingDangers
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NOVASTRIKE

Valoración:
2.6
Lanzamiento: October 18, 2007
Última actualización: October 22, 2007
Desarrollador: DicingDangers

Etiquetas para NOVASTRIKE

Descripción

Shooter espacial retro tipo arcade con 9 niveles de armas. ¡Simple pero totalmente adictivo! Los niveles se vuelven cada vez más difíciles. Incluye una banda sonora fantástica hecha para este juego.

Cómo jugar

Solo controles con el ratón. Disparo automático activado. Solo evita a los enemigos y dispara a tantos como puedas. Recoge las mejoras. ¡Te encantarán los cohetes!

Comentarios

0/1000
ernasty10050 avatar

ernasty10050

Oct. 22, 2007

4
0

I like it a lot, but I do not like how I lose power-ups by getting hit. It takes very long to get a powerup, but I'm not good enough to avoid the enemies :(

Jezebeau avatar

Jezebeau

Oct. 22, 2007

3
0

It's reasonably entertaining, but I'd say the biggest problem is there doesn't seem to be any incentive to shoot anything. Anything you kill is instantly replaced, often as an upgraded target. Also, pick one: either downgrade weapons and kill people who have nothing left to lose, or set a number of lives.

Draco18s avatar

Draco18s

Oct. 20, 2007

2
0

Much better. I can now stand playing long enough to get about three powerups and then die. There's simply too much going on to navigate properly. Most shooters have enemies who come in on only the top side of the screen and move in one of the four cardinal directions (the higher your gun rate and the more shots you fire each time allows for a greater diversity in where things are coming from--if you can shoot it down before it starts clogging the screen you're good).

The issue is when there are so many walls (yes, they don't kill you) that navigation is extreamly limited and the fact that the orange balls move through walls and take two shots to kill AND can come from behind where you have no shot coverage.

ericbloedow avatar

ericbloedow

Jan. 16, 2013

1
0

the missile-firing sound reminds me of an old game demo-i think it was called "critical mass". (it was a semi-turn-based game, sort of like Steambirds, but with spaceships.

Matthew0275 avatar

Matthew0275

Oct. 21, 2007

1
0

I really enjoyed it, got the about ten power up before the enemies decided to rush me all at once and get three health off of me.

only complaint would be that the power ups travel faster then the screen, and get stuck in walls or unreachable areas.