Dodge The Asteroids

Dodge The Asteroids

por Bluemysterywolf
Reportar un error
Marcar juego
Loading ad...

Dodge The Asteroids

Valoración:
2.5
Lanzamiento: May 12, 2017
Última actualización: June 28, 2017
Desarrollador: Bluemysterywolf

Etiquetas para Dodge The Asteroids

Descripción

El título explica lo que hay que hacer, en serio. Hecho para GiTD #66

Cómo jugar

Flechas para moverse. Recoge monedas y potenciadores. Evita asteroides y naves rosas.

Actualizaciones del desarrollador

Jun 28, 2017 12:46am

A minor update.

-I’ve ATTEMPTED to add high scores. I say ATTEMPTED because the debugs indicate I’m not connected to Kongregate to submit the scores (Although I very much am.) I’m still learning about how this stuff works though, bear with me.

-A new sound for collecting coins.

-Slightly edited background. Very slightly.

-Pirate ships spawn more often as the game progresses and asteroids spawn faster as the game progresses.

-Powerups and coins now bounce off of the screen sides rather than wrap around the screen.

Comentarios

0/1000
taised avatar

taised

May. 15, 2017

1
0

Not bad! like the idea and concept. The only thing is that the game is almost neverending, objects and even pirate ships are not that hard to dodge... you'll end up losing by boredom despite than game difficulty

Bluemysterywolf
Bluemysterywolf Desarrollador

It's a bit hard to tell, but the asteroids are coded to appear slightly faster every time (The repellent helps negate the effect.) So it is technically never ending, but there comes a point where dodging becomes just REALLY difficult.

lobn avatar

lobn

May. 16, 2017

0
0

I like the artwork here. Has that whole retro color palette that early consoles used. Was this intentional?

Bluemysterywolf
Bluemysterywolf Desarrollador

Most of the games I design are made that way. I'm an 80s kid- I like retro stuff.