Rectangle Based Tennis Metaphor

Rectangle Based Tennis Metaphor

por BenjaminSantiago
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Rectangle Based Tennis Metaphor

Valoración:
2.6
Lanzamiento: July 20, 2011
Última actualización: July 20, 2011
Desarrollador: BenjaminSantiago

Etiquetas para Rectangle Based Tennis Metaphor

Descripción

Usa las paletas para reflejar la bola e intenta pasarla por la defensa del otro jugador.

Cómo jugar

Pulsa Enter para empezar una nueva partida y lanzar la bola. Usa arriba y abajo para controlar la paleta izquierda. Usa W y S para controlar la segunda paleta. Pulsa P para pausar. Pulsa R para volver a la pantalla de inicio en cualquier momento.

Actualizaciones del desarrollador

Jul 20, 2011 4:28pm

Coming soon:

  • AI (one player mode)
  • ability to custom assign buttons.

Comentarios

0/1000
mattxy8 avatar

mattxy8

Jul. 20, 2011

3
0

I like the game, I have some suggestions (not necessities, but I'd like to see it) Color changes, so people can change the color of the ball and paddles/rackets, a 1P mode, make the ball start out slower instead of rocketing towards P1, after about a minute of noone scoring the ball should go faster, and that's all my suggestions...

BenjaminSantiago
BenjaminSantiago Desarrollador

I like that. You smart son.

NyappyCat avatar

NyappyCat

Jul. 20, 2011

1
0

The two player is a clever idea. Bringing back the old-fashioned pong feeling I take it? I look forward to seeing this develop into 1P optional. Don't worry about making this too fancy.. There are plenty of *fancy* games on this site, a *classic* like this will be a nice detour

BenjaminSantiago
BenjaminSantiago Desarrollador

I've seen a few around, I don't think on this website...but versions of Pong where the angle didn't respond to to where it hits the paddle. But the whole point was basically just to finish something. Is the framerate jumpy for you guys? I'm trying to optimize that as I go as well. I was playing it on my local machine at 60 fps. lol.

Quaznarg avatar

Quaznarg

Jul. 20, 2011

2
2

You made the title "pong" deep. I would like to say this is a really responsive game. I know you were anxious to release the game, but I would have waited until there was a 1p mode. I love the fact that there is a 2p mode, but most people don't play that way. I would try to get that up ASAP if you want this game to get a fair rating. I personally rated 4 because I can see the potential for the game, but I don't think many others will rate like me.

BenjaminSantiago
BenjaminSantiago Desarrollador

I've already started the AI for the 1 player/vs.computer mode, but I just want to make sure it is fair/"smart" enough to be worthwhile.

Vice55555 avatar

Vice55555

Jul. 20, 2011

2
3

I wont rate it yet, but if there isnt an ai mode soon 1/5

NyappyCat avatar

NyappyCat

Jan. 31, 2012

0
0

I've come back around to this, noticing it hasn't been updated yet. Hey, don't give up on this, man! It's a perfectly good game. Ultra late response; I haven't had a jumpy frame rate with this at all.