Ante Hero

Ante Hero

por 44Magdalene
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Ante Hero

Valoración:
3.5
Lanzamiento: September 05, 2018
Última actualización: September 30, 2018
Desarrollador: 44Magdalene

Etiquetas para Ante Hero

Descripción

El rey tenía riquezas y poder, pero quería más. Quería vivir para siempre. Para lograrlo, hizo un trato con demonios: su vida estaría atada a su riqueza. Cuanto más dinero tuviera, más tiempo viviría. En su búsqueda de la inmortalidad, el rey comenzó a saquear su propio reino. Hasta hoy sigue enviando a sus monstruos, saqueando y robando a ciudadanos indefensos, acumulando cada vez más oro. Protege la aldea, recupera su oro y, finalmente, derrota al rey consumido por la avaricia.

Cómo jugar

AWD o flechas para moverse. Barra espaciadora, shift o clic izquierdo para usar tu arma actual. También se pueden usar controles.

Actualizaciones del desarrollador

Sep 30, 2018 2:04pm

When I added the Z key as an action button, I missed ooone small line of script that goofed up the lance (and probably the autocrossbow, though nobody mentioned that one). As of the new version, the Z key should work fine with the lance.

Comentarios

0/1000
Blue_Elite avatar

Blue_Elite

Sep. 12, 2018

47
0

Anti-frustration/keep gold relevant after all upgrades have been purchased idea: Once all upgrades have been purchased, have one final permanent upgrade that increases your health by 1 each time you buy it but the cost goes up after every purchase. Something like 20,000 up front and +5,000 to the cost after each purchase. Don't offer it for town health however, that's how you keep the game interesting (and allow an easy option for death to power levelers).

Blue_Elite avatar

Blue_Elite

Sep. 11, 2018

39
0

The amount of gold you need to ante-up to the next level are 200, 1000, and 2000 for levels 1, 2 and 3 respectively for those trying to get to the King of Greed as quickly as possible. If you have any less when you die, you won't have the option to ante-up to the next level.

DouglasGrave avatar

DouglasGrave

Sep. 06, 2018

36
0

The game's fun, but there are some weapons you try to get rid of as soon as possible. The boomerang takes way too long to return (leaving you mostly defenseless), the light beam takes too long to activate for its width (making it hard to hit enemies with it), and the lance slams you into opponents at high speed without really protecting you against tougher enemies (and moves too fast to judge when to stop). These could all use upgrades to improve them, either ones you purchase, or just by making them better.

44Magdalene
44Magdalene Desarrollador

Done and done. New version should have less "hang time" on the boomerang so it returns sooner, and it travels slightly faster. I've reduced the charge up time on Holy by a hair, and it can be fired a bit more rapidly. The lance does enough damage now to clear everything short of the bats and beholders (for the beholders, at least, I recommend aiming for the back). Still a bit unsafe against projectiles, though.

The_Idea_Men avatar

The_Idea_Men

Sep. 14, 2018

94
1

***Let me see my damn town I'm upgrading.*** If you had a little image of the town that fills in the buildings and crap we bought and added a hover over that tells us what each thing we bought does again. Maybe have a town gate and the heroes can hang out there. Something. That's the one thing this game is legit missing.

Filtrax avatar

Filtrax

Sep. 11, 2018

22
0

The final boss has to be bugged. He created 5 copies of himself all attacking at the same time. Impossible to beat atm

44Magdalene
44Magdalene Desarrollador

Yeah, that's definitely not intended. I'll look into it--that's the first time I'm hearing about this one.

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