Comentarios de CommanderEwok

Comentarios y reseñas de juegos

Man or Monster

May. 23, 2014

4

Are the tanks supposed to be immobile? They don't seem to move an awful lot, like turrets just cheaper(for the first one anyway).

Arcuz (Full Version)

May. 16, 2014

0

Okay, I know this is probably not going to get me anywhere but if Funnaut looks at this anytime soon, could they add the premium shop as a purchasable in-game option? Because I'd really like to get the extended inventory.

Deep Sea Hunter 2

Jan. 16, 2014

6

I think a few more levels of upgrades would be a nice addition, plus deeper trenchs to explore.

Guild Dungeons 2

Aug. 02, 2013

23

There also needs to be a better way to get Mushrooms.

Guild Dungeons 2

Aug. 01, 2013

10

There needs to be a way to upgrade your production facilities. I can't get resources as fast as I would like.

Buccaneer!

Jul. 16, 2013

0

Pity Kilia died. But then again she didn't seem to do much.

Caribbean Admiral

May. 23, 2013

2

This 'weakest fleet goes first' thing is a pain, while it's handy for some instances my fleet of second-to-best ships keeps taking heavy damage from lower level fleets and even get sunk on the first turn, Could you try to re-work this please?

Urbex

Apr. 23, 2013

0

How do I get past the security system? I've tried all the patterns I've seen and none of them worked.

Remnants of Skystone

Apr. 18, 2013

3

dannytheman: Nice idea, how?

Fear Less!

Mar. 10, 2013

0

Okay, figured it out myself. Nice game once you get the hang or it.

Fear Less!

Mar. 10, 2013

-1

When you say 'run flawlessly' what do you mean exactly? run without hitting anyone, or running without doing anything?

The Great Siege

Feb. 26, 2013

0

I can't get past the orc boss. my units just aren't powerful enough.

Vault Runner

Jan. 31, 2013

1

I can'y get past 'switchgate' a little help please?

The Grinns Tale

Dec. 26, 2012

9

I've done every daily quest since they appered and all I've got for my trouble is some wood bundels.

5

Having just completed the game I say this; I greatly look forward to the sequel.

0

Figured out what the problem was, just me being thick. I didn't realise the stuff on the research menu was already researched.

Respuesta del desarrollador

Disambiguated with auto-equipping newest tech and changing "0" to "Complete"

0

I'm still having trouble with the research menu. all the avlible research is marked as cost '0' but clicking on it doesn't research it. And it says I have 10000 credits.

Respuesta del desarrollador

If it sais "0" cost, then it should have a green dot next to it's icon meaning that you've researched it. Even though you have it you can click back on it to review what the project was for. Some technologies need to be manually selected in the hanger before you can use them though. I'll add auto-equipping newest tech and change "0" to "done" to help remove some of this confusion.

Remnants of Skystone

Dec. 04, 2012

5

DG: Yeah, these days you get at most 10-11 tops.

-1

I can't research anything, when I click the 'research' button nothing happens.

Respuesta del desarrollador

I haven't seen this issue yet. 1st make sure you have enough money to buy it, and that you've clicked on a research icon in the list that does not have a green dot. 2nd, make sure that you have the technology selected in the hanger, you may have it, but it may not be equipped. 3rd, make sure you have a big enough fighter to use it. Fuel tanks, batteries, shields, cargo, and generator slots can only be used on an equal or greater level ship. If you still have this issue let me know and I'll look deeper into it. Thanks.

Island Escape beta

Oct. 13, 2012

0

My cubes have dissapered, and when I place blocks its as if I'm clicking contiusly instead of once. If I place a block from three blocks away, I end up with a line of block that stop right in front of me, starting from the point I clicked.