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Aug. 11, 2018
You wanted the "classic" mode back... here it is.
Aug. 07, 2018
We are going to release a new version very soon where you can choose between the "classic"- and the "18-balls"-mode.
Jul. 31, 2018
New in this update: Instead of adding more and more balls each round there is a maximum of X balls to be had that gain damage points. This stops round times increasing ever more in the higher levels and helps maintain the momentum of the game, increases performance and it is an important step towards implementing our upgrade system in the future.
Mar. 15, 2018
Thank you for all the great feedback guys! It's much appreciated! We will keep at it!
Mar. 01, 2018
We found the bug that made the game hang! Should be fixed with the update we just released. Now you can clear the screen without being afraid of a crash. Give it a go and let us know!
Feb. 23, 2018
We have rewritten the code for the "magnet"-button. Hopefully the reported glitches are gone.
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