v1.1
by theUncommon
v1.1
Tags for v1.1
Description
Re-uploaded on correct profile, with suggested tweaks.
I have decided to develop games, so hereโs the first iteration of my first game.
The end product will be something akin to Chaos Engine, with procedurally generated weapons and environments, possibly going multi-player with Facebook integration.
But these projects have to start somewhere, and if i donโt release a game when it becomes playable it will be a project for the rest of time and never see the light of day, so Iโll be releasing it in stages as and when I make them.
So keep your eyes open for v2. Which will be unfathomably better than v1.1.
Se original v1 here: http://www.kongregate.com/games/HappyGoth/v1
How to Play
WASD: Move
Mouse: Aim
Click: Fire
P: Pause
Comments
Phonz
May. 14, 2011
Good start for a base, make things like upgrades and stuff, otherwise this give me an image of the rag doll game, for scoreing and such.
suggestion: Make a sandbox mode for gravitational pull, how fast you shoot, friction, how hard you stop, and so on.
lostmagyks
May. 14, 2011
I suggest adding neon colors.
Needs to be more stoner-oriented, and then it's perfect!
frank912284
May. 14, 2011
Well done! You've got a really solid base from which to build a great game. Can't wait to see it.
theUncommon
May. 15, 2011
Thanks for the feedback.
@joeyc2410 It's particle based, I'm using the Flixel library which has a basic particle emitter class.
@Phonz My next step is to add in more enemies with better AI, different weapon pickups and an expanded area.
joeyc2410
May. 14, 2011
One question - Particle Class Explosion or was the explosion made within the movieclip?