All or None

All or None

by psyon
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All or None

Rating:
2.3
Released: August 20, 2007
Last updated: August 20, 2007
Developer: psyon

Tags for All or None

Description

All or None is played with a deck of 81 cards. Each card has four properties: color, count, fill, and shape. The goal is to find groups of three cards on which each individual feature will either all match, or all be different. ALL will match, or NONE will match. Each feature must individually fit one of the options, shape must either be the same on all three cards, or different on all three cards. Color must be the same on all three, or different on all three, etc. If only two cards match, the group is not proper, as all three are not the same, nor can all three be different.
REVIEWS

How to Play

Click to select cards, click a second time to deselect it. Once three cards are selected, you will be told if you are wrong or right.

Comments

0/1000
Amok avatar

Amok

Aug. 26, 2007

3
0

I like the game. Unlimited time option would be nice. Additional time for each group made would be helpful also. Maybe a hint button that would eat time as well.

pronell avatar

pronell

Aug. 22, 2007

2
0

I have to retract my previous comment. I haven't done the math, but I have been finding matches more easily. I suspect I was misunderstanding the "none" part of "all or none".

I've seen a bug a few times, though, where the screen will go dark at the end of a game.

I'd also agree with Grid. I don't want a time limit on this game. I want to go until I've either worked myself into a corner (if possible) or I've cleared all the cards. Maybe time how long that takes me, with a 10 or 15 second penalty added for each wrong guess.

And high scores! ;)

Mystical_Mage21 avatar

Mystical_Mage21

Jul. 18, 2011

1
0

damn, there was another name for this game....... what is it???? ><

psyon avatar

psyon

Aug. 22, 2007

1
0

Ill try to get an untimed version made. This and my Dots game were projects to help me learn flash, so I made what I could.

grid avatar

grid

Aug. 22, 2007

1
0

pretty fun implementation of set. I've thought of doing this myself... but why only 2 min? Why not count up rather than down... see how long it takes to go through the whole deck? Penalize for wrong guesses... If you did it to hundredths of a second or something, you could subtract from a billion for the final score.

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