Triterra Saga 0.2 (Alpha)
by merlin4
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Triterra Saga 0.2 (Alpha)
Tags for Triterra Saga 0.2 (Alpha)
Description
I’m currently developing a Diablo style, single-player futuristic isomorphic rpg, in pure ActionScript 3. (I’m still trying to come up with a good name, lemme know if you think of one :) ) This is the second demo of the game in progress. Keep your eye out for more as the game develops.
This demo features:
- Non-Grid based movement and collision detection
- Mobs and AI
- HP
- Statistics
- Keyboard / Mouse movement and aiming
- Options
I’m looking for 2-3 other team members to help with:
- programming
- art
- animation
- storywriting
- sound effects
- music
If you’re interested in working on this, leave me a whisper with links to some of your past work, and specify what areas you you are interested in working on.
How to Play
(for more options, visit the options page)
WASD – Move
Space – Fire Weapon
Mouse – Aim and Fire Weapon
R – Reset Game
ESC – Goto Main Menu
Developer Updates
- Speed patch 2 released
- Control patch released
- Music patch released
- Map Editor, Inventory System, and Skill System are planned for future versions
Comments
merlin4
Mar. 21, 2010
patch for speed, controls, and music released
Eridanios
Oct. 29, 2010
decent game, lots of potential...
time6102008
Mar. 21, 2010
so far it's decent, needs to be slowed down a bit, and some kind of reason to continue playing, think i'll stay tuned in to this to see where it goes
Merdragon
Mar. 21, 2010
look people its in the game name ALPHA this game is still in alpha testing learn to read stop complaneing about minor things that will probaly be fixed in beta its playable and thats all that matters right now keep working on it merlin4
merlin4
Mar. 20, 2010
Speed patch released, map editor, inventory system, and skill system are planned for future versions