Sofa Avoider
by McIsaac_Clansmen
Sofa Avoider
Tags for Sofa Avoider
Description
2019, Reid and his crew are to be the first to step foot on the red planet Reid decides to bring along a sofa for a comedic final picture of him and his crew sitting on the couch with beers in their hands. During the trip Reid decides to get some sleep on the sofa, but then the ship is hit by space debris and the crew decided to eject all excess cargo including Reid and the sofa. Now being pulled back to earth Reid must avoid debris and space rocks to make it back to earth alive.
How to Play
Left and right arrow keys :move
Pause: P
Comments
KorynnO
Jun. 14, 2014
Okay feedback. 1. I lose the game by sitting at the main menu, controls and credits screen. 2.The bright orange font is kind of annoying and I find that it clashes with your menu screens. 3. After a while the music stops looping and cuts out at the death screen. 4. Over all I will admit the game is quite boring, after about 2-3 minutes of dodging whatever the heck it is I'm dodging while sitting on this couch in space for whatever reason possessed me to do so I no longer feel like playing. I would suggest adding more to it, maybe different objects that could move at different speeds, or power ups of some sort. This also is not a game I feel inclined to come back and play, I didn't have a ton of fun playing it, so again adding more things would help in that regard. 5. After dying it cuts almost immediately to the credits screen and then back to the menu once you press the button.
Trollton
Jun. 14, 2014
The score continues to go up while pausing. My high score is 200 thousand and rising! I am the best at doing nothing!
RevyC
Jun. 14, 2014
I spent 5 minutes playing and I swear it'd take less than that to program this game.
I sure hope you didn't pay to learn how to make games, because nobody is getting that time (or money) back.
Space_Sharq
Jun. 14, 2014
I turned off the sound, and I lost. Guess the game got mad at me.
Fexler09
Jun. 18, 2014
I'm lost and was bored after a couple seconds of playing. You need to make it more engaging, more exciting, you need a hook. Instead of just avoiding asteroids why not make it a bullet hell? Where you fight evil alien sofas hell bent on conquering earth? Or if you want to stick with the evasion mechanic you could be a kid tripping on shrooms being chased by hallucinatory monster couches! and the only way to escape them is to eat more shrooms! (Which would be funny and ironic on its own)