Flagstaff: Chapter One

Flagstaff: Chapter One

by joelesler
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Flagstaff: Chapter One

Rating:
3.9
Released: February 17, 2011
Last updated: March 02, 2011
Developer: joelesler

Tags for Flagstaff: Chapter One

Description

In the kingdom of Flagstaff, four heroes are summoned to the royal castle for adventure and the occasional vodka and orange juice.

This is the first chapter of Flagstaff, a fantasy turn-based tactical game. You control a party of four heroes, in service to a king with a fondness for tasteful rugs and skeletons that stay in the ground.

As well as the multiple upgrade options available to your characters, the game world is generated anew each time you play.

How to Play

The game is played primarily using the mouse, plus the follow keys.

*SPACEBAR* - while pressing spacebar, drag with left mouse button to scroll your view of the world.

*WASD* or *arrow keys* - scroll the world view.

*M* - toggle sound on and off.

*SHIFT* - select next character

The game file is a tad large (around 15MB) so it might take a minute or so to load on slower connections.

FAQ

What is Flagstaff: Chapter One?
Flagstaff: Chapter One is a turn-based strategy RPG developed by Joel Esler, where you control a party of heroes exploring dungeons and battling monsters.

How do you play Flagstaff: Chapter One?
In Flagstaff: Chapter One, you guide a team of heroes through grid-based dungeon levels, taking turns to move, attack, and use special abilities to defeat enemies and complete objectives.

Who developed Flagstaff: Chapter One?
Flagstaff: Chapter One was developed by Joel Esler and released on the Kongregate platform.

What are the main features of Flagstaff: Chapter One?
The main features of Flagstaff: Chapter One include a turn-based combat system, multiple character classes with unique skills, dungeon exploration, and a humorous storyline.

What progression systems are in Flagstaff: Chapter One?
Progression in Flagstaff: Chapter One involves advancing through dungeon floors, managing your partyโ€™s health and abilities, and using different tactical strategies for each class as you unlock new areas in the story.

Developer Updates

Feb 17, 2011 2:12am

Changed upgrade UI to tabbed format to give more room.
Fixed exploit where taunted enemies did nothing when they couldnโ€™t reach the taunting character. Taunted characters will now choose a new target if no path can found to the taunting character.

Added target highlighting.
Ranged skills now have a range limit.
Fixed keyboard shortcuts for skills (1, 2, etc).

Comments

0/1000
Matpmar avatar

Matpmar

May. 08, 2011

254
8

It's to be expected, really; any monarch would have tons of skeletons in their closet.

moufoo avatar

moufoo

Feb. 22, 2011

1812
111

Lovely but very easy game once all your party can attack twice a turn.
I loved the graphics but hated having to click "end turn" when no enemy was around. You should also spawn way more enemies as they couldn't even reach my party and deal damage to them.

Avenger1989 avatar

Avenger1989

Feb. 17, 2011

1955
138

Smooth graphics and simple, practical interface. Moving each unit sequentially can get tedious, but being able to move to next floor regardless of where your heroes are makes up for it. Keep up the good work man, looking forward to Chapter Two. :)

Orton avatar

Orton

Apr. 11, 2011

990
75

Skeletons have Blood? wow... i never realized that..

johnleprecon82 avatar

johnleprecon82

Feb. 17, 2011

1689
151

Great game, u should expand on it maybe with more skills. Love the graphics...even though they aren't high quality, they are still great to play with. U should also make shortcuts such as quicker walking and selecting them easier. 5/5, but barely