Close Call!
by ghostwritergames
Close Call!
Tags for Close Call!
Description
Close Call! So. I almost threw this game out after the initial prototype because I just was not having fun. However, I was encouraged to not give up on it right away, and after a few adjustments, it began to become more fun. The object of the game is just to stay alive as long as possible. The mouse controls the direction of the gravity fields on the board, which push both the Blue and Red balls around. Donโt let them touch! You have three lives though, so donโt be too hard on yourself. Also, if you can get the Blue ball close to the Reds without actually hitting them, youโll activate the close call. Mastering the close call is the key to a high score.
Good luck!
How to Play
The mouse controls the direction of the arrows, which push all the balls on the screen. If the blue ball is hit by a red ball, you lose a life. If you can get close without touching though, you can get a close call, which earns extra points.
Developer Updates
Thanks for all the great comments everyone! I hear what some of you are saying about the closer the call, the more points, as well as getting close to multiple balls. It was definitely in mind when I was creating the game, however I recently began a personal mission of creating a game a week and ran out of time. People seem to like Close Call though, so maybe sometime in the future Iโll make a sequel with more features, including ClosER calls!
Comments
Sputnik5
Mar. 02, 2010
Interesting and fairly unique. Gets real tough fast. I like the bullet-time close-up effect.
Acebladewing
Mar. 02, 2010
Should have gone with your initial decision of throwing it out.
Wackybeckam18
Mar. 02, 2010
Controls suck so bad, good game otherwise.
6.0/10
HonoredMule
Mar. 02, 2010
...or longer ones.
HonoredMule
Mar. 02, 2010
Closer calls should yield higher points.