Flash End-of-Life, Ruffle Integration!
This game runs on Adobe Flash. Effective Jan. 2021, Adobe began blocking its flash player's use everywhere. Kongregate is now partnering with Ruffle to make some of our Flash content playable again. Please note: If you are using Ruffle, badges will not work normally. In order to earn a badge in a Flash game, you will need to complete the badge, then submit a screenshot (showing both proof of completion and your username) as a missing badge report using the report missing achievement option. Also, please join us in the Kongregate Discord for all the latest Kongregate news!
Artificial
by EVIL_PIGEON
Artificial
Tags for Artificial
Description
No description available for this game.
Comments
JohnnyRebX
Sep. 27, 2016
No! I can't find the danged hidden button, lol.
Questiondog
Aug. 09, 2016
additionally, the balance is perfect. The magnet is shared among ships, the ships all play different, and farming even has an unlocked mode after zone 5. this game really deserves a 4/5
Questiondog
Aug. 09, 2016
nice game, it's got everything it should, and all seems to work right. It's nothing exceptional, but it's not idle. 3/5, but +1 for being released in a game drought. 4/5
EVIL_PIGEON
Aug. 04, 2016
Any bug reports/suggestions are greatly appreciated, complements are nice too :D
CedricDur
May. 17, 2017
I liked it, good game. No bugs, different ships. Stopped playing before the end because the choice of only being able to shoot in front of the ship got boring pretty fast. When there is a sea of bullets coming my way I don't want to stand in front of them to hit the ships shooting them, yet I am forced to. I was expecting more of a bullet spread like the first ship had.
Consider an upgrade that gives the option to trade more bullets for firepower. DPS stays the same, but more bullets fly on the screen.