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Sphere Avoider Variant 1
by egdcltd
Sphere Avoider Variant 1
Tags for Sphere Avoider Variant 1
Description
Avoid the green spheres, collect the gold ones
How to Play
Mouse to move, P to Pause, M for Mute
Comments
egdcltd
Feb. 11, 2009
Score is determined this way: (coins+clock)*multiplier. Multiplier is 1 for easy, 2 for medium and 3 for hard. I was unsure as to the best multiplier to use.
By the way, there is a mute button already (press m) as I find most Flash game sounds annoying.
What could be used for other levels, apart from the difficulty levels?
Parkpem
Feb. 08, 2009
sweet game, different levels and a mute button would be nice. 4/5
quiet_chaos
Feb. 08, 2009
also, i think that the score multiplier should be higher on hard. i'm of the opinion that a score earned on easy should not compare to a score on hard. kinda makes it pointless to play on hard, unless you're a masochist. just a thought though.
quiet_chaos
Feb. 08, 2009
hey, not bad. adding some power-ups would probably make it more interesting, like making the ball smaller/bigger, more coins on the screen, having the other balls move slower/faster, you know, stuff like that. also, a break down of your score at the end would be nice. i kinda like to see how i arrived at the score. great start! 3/5
R3D_J3FFYS0N1
Feb. 08, 2009
Sounds are annoying....I think the gold ball needs to spawn farther away... i had it so that the gold ball was spawning next to me for like 30 seconds.... is quite fun if you mute the speakers and could make the ball spawn further... and too many green balls later on you cant move eventually