Dozenbear

Dozenbear

by eddynardo
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Dozenbear

Rating:
3.8
Released: January 31, 2020
Last updated: February 07, 2020
Developer: eddynardo

Tags for Dozenbear

Description

The bees have forsaken their Queen and want to keep all the honey for themselves.
Fill 12 jars of honey, bring it back to the Queen and watch her reclaim her throne once again.
In this simple metroidvania you play as a bear that only has a dozen moves to find the nearest checkpoint, but worry not, you'll find some friendly bears that are willing to assist you on your quest by lending you their powers

Created by eddynardo

Song “The Black Kitty” by Rolemusic under a CC BY 4.0 attribution licence

I also made all the art this time, I hope you'll like it.

How to Play

Move: WASD or Arrow keys

Map: S or Down Arrow key (when you are at a checkpoint)

Menu: Esc

The game autosaves at every checkpoint.
Try speedrun mode if you want to play the game from the beginning.

FAQ

What is Dozenbear?

Dozenbear is a retro-style platform game developed by eddynardo where you control a bear tasked with saving the Honey World from a spreading corruption.

How do you play Dozenbear?

In Dozenbear, you explore interconnected rooms, collect honey, and navigate obstacles, all within a limited number of moves before your honey expires.

What makes Dozenbear different from other platform games?

Dozenbear features a unique countdown mechanic where you have only twelve moves before your honey runs out, adding an extra layer of strategy and challenge.

Is Dozenbear a time-based or turn-based platformer?

Dozenbear is a move-limited platformer—the game is not strictly timed, but every action counts against your 12-move honey limit until you replenish it by finding honey jars.

Can you replay levels in Dozenbear or is it a continuous adventure?

Dozenbear is played as a continuous adventure through its interconnected map, encouraging exploration and careful route planning within the move constraints.

Developer Updates

Feb 7, 2020 5:49am

-Fixed Audio bug
-Remade the Save/Load to work properly
(old progress will be lost on “Play” mode,
speedruns remain unnaffected)
-Added volume controls from main menu
-Removed mute buttons inside the game
(they were causing the audio to behave unexpectedly. You can now mute the audio only from the menu)

Comments

0/1000
Djdonkeys avatar

Djdonkeys

Feb. 02, 2020

556
11

I love that the baker lets you move 13(a baker's dozen) times.

Alkawi avatar

Alkawi

Feb. 01, 2020

416
35

how i took for me to realize that 12 are the numbers of movements and not the seconds of life...

IakKereshna avatar

IakKereshna

Feb. 07, 2020

176
19

I've always enjoyed your games, but this one just feels so smooth and well-refined. As with all your games, I only wish it were longer. Give this game a badge, Kong!

spacejanitor avatar

spacejanitor

Feb. 01, 2020

153
22

I love the game!

I've enjoyed every one of your previous games as well, but I particularly love this one.

lollolilol avatar

lollolilol

Feb. 01, 2020

37
4

S key worked for wall jump but not for map... Great game tho!

eddynardo
eddynardo Developer

Fixed!!! Thanks for letting me know