Robo Awakens
by cbird84
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Robo Awakens
Tags for Robo Awakens
Description
Styled geometry wars but with upgrades and a small spark of storyline.
How to Play
W A S D to move.
1 (or shift) for Machine gun.
2 (or E) for Pulse.
3 (or Q) for Rockets.
SPACEBAR to Heal.
Developer Updates
-More fixes/additions
- Can now press “P” to pause (not just esc)
-“F” now toggles weapon switch in addition to the current hotkeys for each weapon.
-Added EMP’s…enemies will randomly drop EMP’s and you have 10 seconds to use em before they diappear (EMP’s kill everything on the screen)
-Lowered the volume in general (sound has been described as intrusive)
-minor fix to 1 enemy lazer (lazer now follows player more accurately)
-Added Crosshairs over mouse
Comments
superpicklblast
Aug. 31, 2014
I love this! This may be one of the close to best games I have played! BRAVO! I give it a 9.3/10. I could imagine a sequel to this! This is great dude! Nice job! Keep making games like this! :D
mephlies2
Aug. 31, 2014
Very good concept and syle, I like how easily the robot moves, 5/5
zombiemaster22
Aug. 03, 2014
the movement is much better from last time. i managed to get a score of 2800 :D
Nice. Seems like after i add api's to my games no one plays em lol. Good to see some more high scores up there.
gura_uk
Aug. 01, 2014
Competent little game, but machine gun seems the only necessary upgrade, other than finding some reason to persevere.
I drastically reduced MG damage so players should have to rely on pulse/rockets more now. Mg is really just supposed to be for when you have no energy so thanks for the input =D
cbird84
Sep. 22, 2014
Well there's all sorts of problems with this now. No wonder no one plays any more.