Cavern

Cavern

by brybam
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Cavern

Rating:
2.6
Released: April 01, 2012
Last updated: April 01, 2012
Developer: brybam

Tags for Cavern

Description

In cavern, you play as two deep sea explorers stuck miles below the surface. They'll have to use every weapon and tool in their arsenal to make it.
Navigate deep underwater caverns never explored before, until now. Uncover lost relics, fight strange underwater enemies. Who knows what could possibly be down there.
You'll just have to play to find out.

How to Play

ARROW keys to move - A/D to change facing direction.
W/S to move gun up/down

SPACE to shoot
C to activate sonar
T to transform sub into heavy weapons mode.

(when in heavy weapons mode, you can not move as fast, boost, or use sonar. But you have a shield and a really awesome cannon)

Developer Updates

Apr 1, 2012 11:07pm

http://cavern.brybam.com

FAQ

What is Cavern?

Cavern is an incremental idle game developed by brybam where players explore a mysterious underground world to collect treasure and resources.

How do you play Cavern?

In Cavern, you dig through layers of the cavern by clicking or waiting for automatic progress, gather resources, and spend them on upgrades to dig faster and explore deeper.

What progression systems are in Cavern?

Cavern features multiple progression systems including resource collection, permanent upgrades, and unlocking new digging and exploration tools as you advance.

Does Cavern have offline progress?

Yes, Cavern supports offline progress, allowing your mining and resource collection to continue even when you are not actively playing.

What platforms can I play Cavern on?

Cavern is a browser-based idle game and can be played on web platforms that support Flash or HTML5 games.

Comments

0/1000
brainisdead avatar

brainisdead

Apr. 03, 2012

3
0

what screen resolution is this optimised for?
its WAY too big.

brybam
brybam Developer

Sorry It was designed for a class project and we needed it to be big. Wasn't planning to put it on Kongregate at first. If we develop a future version... we'll make sure it can be scaled down.

Weegee_pug avatar

Weegee_pug

Apr. 02, 2012

1
0

Game is really big, but it didnt have to fit the whole screen to be fun. Although it was linear and confusing at sometimes, it was still a fun game. the last boss was too easy

sirpuffer avatar

sirpuffer

Apr. 02, 2012

2
2

impopsible to play when I move in any direction the screen moves tooo

brybam
brybam Developer

Huh? what do you mean? Can you be more specific. I'd like to fix the issue. But i'm not seeing it.

bitingback avatar

bitingback

Apr. 25, 2012

0
0

Host Not Configured to Serve Web Traffic

You've requested a page on a website (cavern.brybam.com) that is on the CloudFlare network. Unfortunately, the host web server does not appear to be configured to accept web traffic or serve web traffic. If you are the owner of this website, you should login to CloudFlare and change the DNS records for to resolve to a server configured to serve web traffic.

pvl_staven avatar

pvl_staven

Apr. 05, 2012

0
0

Looks like a nice concept, but the size makes it completely unplayable (at least on my computer). I also don't think using WASD keys to change direction and aim the gun is a good idea, it just makes maneuvering and aiming needlessly difficult. Orienting the sub and aiming the gun with the mouse would be more intuitive.

brybam
brybam Developer

Yea, we know. The game was designed to be used with a custom controller for a class project and the keyboard controls were a quick port. If i get a chance this summer I might set it up to work with the mouse. Thanks for playing though!