Idle Popcorn

Idle Popcorn

by boboygames
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Idle Popcorn

Rating:
2.8
Released: February 22, 2017
Last updated: March 02, 2017
Developer: boboygames

Tags for Idle Popcorn

Description

Welcome to the popcorn industry! Here you start gathering fuel, then shovel it into the stove, then kettle, then pop the corn, dust it with flavor, and sell! Repeat for profit and buy better equipment!

How to Play

mouse click on the buttons and watch the numbers grow bigger and bigger

update 2March2017
hi everyone! I apologize for the major issue regarding the sellers. While I am finding out the solution, I slapped on warning signs to indicate that you are venturing into dangerous levels. I know this is not a solution, but rest assured I am actively working on this. thank you very much for your kind consideration!

Comments

0/1000
rinky999 avatar

rinky999

Feb. 23, 2017

13
1

oh... save doesnt work... too bad, played earlier and it looked good though

boboygames
boboygames Developer

hi, I am sorry that save does not work on your (and at least three others', at the time of writing) machine. I am not an expert, so I can only suggest to enable saving on your firefox, or clear the memory cache. I hope that will do the trick. Thank you for your interest!

mikmok32 avatar

mikmok32

Mar. 02, 2017

6
1

income/sec drops to 0 if level of sales staff gets higher than 600

boboygames
boboygames Developer

hi, thanks for your comment! i am working on that right now. thanks for your interest!

ACrine avatar

ACrine

Feb. 22, 2017

9
1

The only way i can make money is in basic class...game is out of whack!

boboygames
boboygames Developer

hi! thanks for commenting. I changed the input requirements, making it a lot easier to make more money in higher tech levels edit: i made adjustments in this update, hopefully you'll find it more incentivizing to invest in higher tech

Tripiticus avatar

Tripiticus

Feb. 22, 2017

10
2

It just doesn't work the arrows are all green, the tech levels all the same, roughly same amount of workers, but no income. If i screw around endlessly with the combinations of tech levels and workers I can find a random combination that causes me to gain income, but it is so unintuitive that the game is unplayable

boboygames
boboygames Developer

hi! thanks for commenting. I am rethinking about removing the "system compatibility" mechanic and I am leaning towards removing it. watch out for the next update! edit: system compatibility is now removed and I added a production per second. hopefully it is more intuitive this time

GnrRain avatar

GnrRain

Feb. 23, 2017

4
1

The GUI could use some serious improvements as well. Having to navigate window after window with buttons and clickables all in different locations is annoying. Tell us that just because we buy a technology doesn't mean it's been equipped. An income/s or /m would be very beneficial as well for figuring out what tech level we should be on for where we are with the management teams. No one wants to play guessing games inside an idle game. Be forward with your math and put up a couple displays showing us what is happening when we do things. Example, i have 35 stoves and i want to buy another one, what is going to change? Will my efficiency suffer? Is the kettle not going to be able to keep up? Etc. Again though, say hi, and tell us what you are thinking about for this game.

boboygames
boboygames Developer

hi! thanks for your valuable insights. I fixed some of the important aspects of the game based on your comment, especially the automatic tech equipment. I added a per second display - though it still needs some working on, among other things. Again, thank you for commenting!