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Helixteus II
by Apple0726
Helixteus II
Tags for Helixteus II
Description
No description available for this game.
Comments
DmitriX
Jul. 29, 2015
A few suggestions i would love to see implemented:
1. Auto-upgrade button. Not fully automatic, but when i have literally 100 planets i am NOT going to manually upgrade all my ore extractors. Give me a button - upgrade all buildings of type A to min level B in following paths. Allow me to mass use tickets to reduce this time.
2. Building presets. Essentially save a planet, copy it to other planets of same size. Ideally with building levels saved.
3. Repeatable combat. If i want new ships i need to train them somewhere.. can be a nice active feature too.
4. gems/ore and energy/orbs balance. As it stands ore and energy are extremely inferior to the item variations, and, while ore gets used for stuff, energy is just... eeeh.
Essentially- the incremental nature requires more ability to mass-automate lower level tasks. You have some fun space combat stuff in there potentially, upgrade that, lower the sheer micromanagement of idle and you could have a pretty swank idler on your hands.
czupryniak
Aug. 07, 2015
Maybe add dungeon/training room/arena or something were i could train my ships? :P For now as i discovered the only way to fight with heli is capturing a planet.. I have enough planets >P
nicoledino
Aug. 04, 2015
I need somewhere to train my ships! Maybe there could be some portal somewhere that you could send your ships to defeat an infinite wave of enemies and after each battle you had the option to leave the portal. :D
soltys83
Aug. 02, 2015
btw mass upgrade should have abbility to upgrade till some level (not up one level everything). so if i upgrade till level 9 buildings which already have level 9 shouldnt count to upgrade.
OliwerH
Jul. 27, 2015
There should be someway to cancel a flight...
I accedently now have to wait 222 days to my rockets to reach my destination.