THE LIBERATION OF NORTH KOREA
by africacrossgames
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THE LIBERATION OF NORTH KOREA
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Description
THE LIBERATION OF NORTH KOREA is a what-if military simulation of a civil war in North Korea. The game assumes that certain regions of the DPRK start tolerating missionary activity. In response to the perceived threat, Pyongyang launches a violent crackdown. As the civilian death toll climbs, South Korea enters the conflict and imposes a Libyan style no-fly zone over the north. In THE LIBERATION OF NORTH KOREA, you control South Korean and rebel forces and your job is to keep the rebellion alive.
How to Play
If you have played PANZERS AND PARATROOPERS or PETROLEUM AND POLITICIANS, you know how to play this game. Otherwise, please try the tutorial. Thanks for playing.
FAQ
What is The Liberation of North Korea?
The Liberation of North Korea is an idle clicker game developed by africacrossgames, where players work to free North Korea by managing resources and upgrades.
How do you play The Liberation of North Korea?
In The Liberation of North Korea, you click to earn resources and use them for various upgrades that help boost your progress and unlock new features as you advance.
What progression systems are in The Liberation of North Korea?
The game features upgradeable units and structures, allowing you to enhance your resource production and efficiency as you progress through stages.
Does The Liberation of North Korea support offline progress?
Yes, The Liberation of North Korea offers offline progress, so you can continue to earn resources even when not actively playing.
On what platform can you play The Liberation of North Korea?
The Liberation of North Korea is available to play as a browser game on Kongregate.
Comments
Tankjob
Jan. 08, 2013
It is possible to win but it is difficult to do so. There can occur long sequences where you keep on waiting for that needed card. But the story and the setting seems compelling!
Magicrock
Jan. 05, 2013
An interesting game with a great deal of potential. First thing I notice is that you don't start out with a Supply, this was a good move for making it feel like the player is the underdogs fighting a larger foe, unable to do more than hold your ground at first. However after playing some I have yet to see any cards that can generate one... one might be in the game that I don't know about, but the problem is that if you can go a full 300 turns without seeing this card it then it might as well not exist. In fact this is the main problem that tarnishes an otherwise clever game. There is NO way to get the one card you want. You can spend 3-18 turns doing nothing but discarding value 3 cards, but that's no fun and leaves the player feeling like they're not in control, I understand that that's the idea but there should still be some means (perhaps even painful ones) of getting a card/resource without having to really on crossed fingers and strong hopes. 3/5 would like to play more :)
Thanks for playing Magicrock. I am afraid there are no cards that allow you to create a supply head in this game. You can get around this problem by capturing an enemy supply head. Try using the AIR MOBILE ASSAULT to capture an enemy supply head. Or, you can use the BRIBERY card to remove an enemy barricade hex. Then you can us GROUND ASSAULT cards to capture an enemy supply head.
leisureclass
Dec. 21, 2012
Cards need to be more balanced - after 50 or so turns, I keep getting the same cards every time.
Pyrodinium
Feb. 19, 2013
A bit harder than a normal casual game. It both gave me frustration and enjoyment so it gets 3 stars from me. It's quite hard to plan when you're at the mercy of the RNG but I guess that's one of the game's charm.
Armadi
Dec. 22, 2012
I really enjoy these games, thanks.