DPS IDLE

DPS IDLE

by YDKR
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DPS IDLE

Rating:
3.1
Released: April 23, 2020
Last updated: November 07, 2023
Developer: YDKR

Tags for DPS IDLE

Description

Collect cards, upgrade cards, defeat monsters, join guilds and hire heroes. Raise your DPS!

How to Play

Use mouse to play.

Developer Updates

Jan 1, 2024 9:00am

Game updated!
*Fixed saving with the button.
*Fixed calculation of spheres in the Silver Guild.
*Fixed timer problems in quests.
*Fixed: When effects are turned off, pearls are not obtained in VIP cards.
*Added one more special offer-quest (in the quest menu).

FAQ

What is DPS Idle?

DPS Idle is an idle incremental game developed by YDKR where you build up your damage per second by upgrading weapons and stats.

How do you play DPS Idle?

In DPS Idle, you collect gold by defeating enemies automatically, then use that gold to buy upgrades that increase your damage and progression speed.

What progression systems are in DPS Idle?

DPS Idle features weapon upgrades, stat improvements, and a prestige system that lets you reset progress for lasting bonuses.

Does DPS Idle run offline?

Yes, DPS Idle offers offline progress, so your game continues to earn rewards and progress even when you're not actively playing.

What platforms can you play DPS Idle on?

DPS Idle is a browser-based idle game available to play for free on Kongregate.

Comments

0/1000
Kailen4 avatar

Kailen4

May. 21, 2020

97
2

For those wondering, the art assets come from "TCG Card Packs" unity asset pack, which was previously available in a Humble Bundle. That's why the cards look familiar, they're easy to obtain and use.

styx6 avatar

styx6

May. 12, 2023

332
11

if you have 15 silver and something costs 15 silver you can't spend it. you need 16 silver to spend 15 silver. great work -_-

avecyclop avatar

avecyclop

Dec. 16, 2023

219
7

One of those fake idle games where because every thing grows exponentially idling doesn't do anything. You have to constantly buy cards or boosts.

gura_uk avatar

gura_uk

Apr. 23, 2020

547
24

Nice to see something new attempted within the genre, but this is awful. HP of monsters rising with each attempt, faster than DPS, so no farming? Yup. Cost of attempting to get new cards rising with each pull? Yep. Cost of attempting to improve your already worthless cards rising? Yup. So everything rises except DPS and resources per second? Contestably not the exceptions to make, especially considering what you named this. Or is that the point?

A_C_UNIT avatar

A_C_UNIT

Dec. 17, 2025

25
1

I DO NOT like this new Kongregate look.