Save Us from Private Brian!

Save Us from Private Brian!

by Xplored
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Save Us from Private Brian!

Rating:
3.0
Released: July 17, 2010
Last updated: July 17, 2010
Developer: Xplored

Tags for Save Us from Private Brian!

Description

"Save Us from Private Brian!" is a bloody top-down shooter where a merciless spacemarine lands on a medieval fantasy world of "poor cavemen"!

15 violent game-levels
16 different enemies...to blast
24 gorgeous weapons, including....nuke bomb!

Gameplay
Warning: this game does not have the usual gameplay.
Your goal is to get the highest score in each of the fifteen game levels within the time at your disposal.
To maximize your level-score you need ring the alarm bell to call more enemies and defeat them as fast as possible keeping in mind the following rules:
1. More violence means time-bonus
2. More time lets you kill more enemies
3. More kills give you more money
4. More money buys more dangerous weapons
5. More weapons generate more violence
...go back to 1) and repeat the cycle!

How to Play

ARMORY
The Space-Marine armory has a 6 page catalogue of wonders
Warning:
The pistol you buy will be permanently equipped (instead of your basic pistol) and it will be ready in your hands as the battles start.
Teleport does not work for heavy weapons and grenades... so beware that the price you pay for them is for one mission use only and that they will be deployed randomly on the battlefield.

CONTROLS
Movement and combat:
WASD - move
Mouse - aim
Left Mouse - shoot
1,2 - to switch light-heavy weapon
SPACEBAR - to pick up items
R - to open/close the radar
Other:
M - switch music track
P - pause
O - Controls
ESC - Main Menu

Comments

0/1000
infectedspider avatar

infectedspider

Jul. 17, 2010

88
5

The Good: Mindless carnage, lots of weapons, pretty good time waster
The Bad: Sticky keys, weapons sometimes not working when picked up, locked up my browser on the last level.
The Ugly: Unnecessary links are unnecessary. Put links on the menu or something not all over the game. Links are important for generating dev revenue or sponsors yes but putting them everywhere so much that they can interfere with normal gameplay will lower the game's rating and make you look like a tool.

GunR53 avatar

GunR53

Mar. 25, 2012

11
0

meh Fur Elise is okay but i would have preferred the 1812 overture

PHGraves avatar

PHGraves

Jul. 17, 2010

63
8

Too many links - jumping off to sites in the middle of a game.
Half the big guns are not usable once you pick them up in the world (pressing 2 does nothing).

deli_conker avatar

deli_conker

Jul. 17, 2010

47
8

Good concept. Shitty implementation. As everybody else has mentioned; kill the links. Also, if I go up in level, don't block my entire view just to show me the new weapons I am allowed to use.

Darkness_awaits avatar

Darkness_awaits

Jul. 18, 2010

26
5

this is more of an advertisement than a game

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