Jacko In Hell

Jacko In Hell

by WebCypher
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Jacko In Hell

Rating:
3.1
Released: October 23, 2011
Last updated: October 23, 2011
Developer: WebCypher

Tags for Jacko In Hell

Description

Jacko needs to find the final element that will wake the spirit of Halloween. A dark and addicting adventure game.

How to Play

W,A,S,D or ARROW keys to move around, jump or crouch...
Spacebar to interact with objects and to throw explosives.

Comments

0/1000
Zumigal avatar

Zumigal

Oct. 23, 2011

51
0

4) The time it takes for the ok button to appear is astronomical. On top of that, since this is a keyboard operated game i fail to see why you chose to make it only removable with the mouse...
5) The explosive doll head blows me off the screen and breaks the game... To be more specific, at the lava point just after the message box, using the explosive doll head power up will blow you up halfway on the screen, using it a second time or simply jumping completely removes you from the screen. Since at that point it is impossible to continue playing, it is a major flaw that needs to be fixed asap.

I rated this low for the inherent problems, but i like the art style you chose for the game (Ignoring the fact it has been used a little too much lately). The music isn't annoying which is a good point as many games lately use annoying music that makes me mute the game.

Zumigal avatar

Zumigal

Oct. 23, 2011

32
0

Major bug found and replicated. But before i get to that i want to make a few notes about this game.
1) The game over screen takes a eon, I was once told that any transitional time a programmer thinks is best, always half it. I assume this is the case as half the time it takes would be appropriate.
2) Collision areas are totally inconsistent. At times i make a tough ledge with no effort, other times i fail to make a simple ledge. I find myself running off the edge of a walkway long before i reach the end. This needs to be addressed.
3) Way too reminiscent of "Magicland dizzy". I spent an eternity on that game and it had all the same basic problems. Jumping from one screen to another to catch a jumping point with milliseconds to take note of the area...
(Go to next comment)

Gaminic avatar

Gaminic

Oct. 23, 2011

40
3

Is there a button to press the "Ok" in dialog windows? I hate having to mouse it.

Yoran1515 avatar

Yoran1515

Oct. 23, 2011

28
2

The dialog windows stay frozen for too long. Let us press OK the moment they appear

mupfather avatar

mupfather

Oct. 23, 2011

44
4

This game has great style and solid artwork. The tutorial boxes are a bit sticky, and for me, anyway, there's a lot of lag. You've got a solid platformer here, but it needs a little fine tuning. Keep up the good work!

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