GodSpace Galactic Beta

GodSpace Galactic Beta

by TheMasonX
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GodSpace Galactic Beta

Rating:
3.8
Released: January 19, 2013
Last updated: December 21, 2013
Developer: TheMasonX

Tags for GodSpace Galactic Beta

Description

As a new God, you are free to do as you please! Fling planets and stars into black holes, spawn anything, and modify everything! Inspire awe in this sequel to 2012's GodSpace; introducing empires, multiple planet/star types, multiple ship types, and the advanced control panel, among other updates.

How to Play

WASD to move, mouse to look, space to move up, control to move down, shift to toggle boost

Tab to open main menu, Q for spawn shortcut, E for the empire menu, R for object editor, T for time control shortcut, U for fullscreen

Left click to use GodPower, Right click to zoom/use secondary GodPower
1/2/3 to select GP category (editors, weapons, physics)
Scroll to select specific GPs

Developer Updates

Feb 14, 2015 1:51am

Posted GodSpace Galactic 2 alpha version 0.13 on Kongregate! Check it out at: http://www.kongregate.com/games/TheMasonX/godspace-galactic-2-alpha

Comments

0/1000
omegauser32 avatar

omegauser32

Dec. 13, 2014

49
0

you should add like big battlecruisers destroyers and a ship making power
and maybe a power to make ships get better by "rank" and increase their health and damage

TheMasonX
TheMasonX Developer

I'll be adding all sorts of new classes of ships and other features in GodSpace Galactic 2, which just got greenlit to be on Steam. You can check out some of the demos here: http://gamejolt.com/games/strategy-sim/godspace-galactic-2/20011/

zachlowery avatar

zachlowery

Jan. 19, 2013

199
6

Good game, with great potential! Here are some ideas:
Star creator, planet creator, able to zoom 'into' planets and use more god powers there, more god powers like 'ALIEN ATTACK!!!!'

TheMasonX
TheMasonX Developer

I'm looking into a way to procedurally generate planet levels, where you'll be able to interact with life more directly! Before that though, I intend to improve the empire system, and a save system is necessary for most of these things. I'll create a star/planet creator that can store a few stars and planets.

zachlowery avatar

zachlowery

Jan. 21, 2013

141
5

Here is another suggestion for you:
Maybe you can add a type of merchant-class ship that goes from one planet to the next delivering cargo. You can have small smuggler ships going to planets they are warring with, and giant cruiser merchant ships heading to allied planets with tons of cargo. Maybe you can also add "pirate" ships to attack the merchant ships for their cargo.

TheMasonX
TheMasonX Developer

That's a great idea! Trade routes are now on my list of things to add tomorrow, as it would really help smooth out the empire system! I'll pm you, when I get them in game. Also, for anyone whose ideas I use, I intend to include you guys in the credits! :D

LPsForMe avatar

LPsForMe

Dec. 08, 2013

87
3

better is ive you can make it,
we can rename Suns, Planets and moons.
and zoom into them,
there zou can Terraform therse Planets!
tat will be 1 of the EPICST updates :D

TheMasonX
TheMasonX Developer

That would be awesome! I'm looking into a renaming system, I'll just have to rewrite the save/load system a little first. As far as the zooming into planets thing, I would love to do that, but wouldn't be able to post it on Kongregate due to their 20mb size limit. Perhaps if you guys complained they would change their minds :P As far as terraforming, I would love to do a terraforming system sometime, even if it's only capable in space rather than on the planet.

pmxdburger5505 avatar

pmxdburger5505

Nov. 10, 2013

73
3

You should try to add like gravity shields so if you add alien NPC's
they won't be able to go to the planet with the shield unless
you let them with a button.

TheMasonX
TheMasonX Developer

Cool idea! I'm currently working on a multiplayer release, stay tuned! :)

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