Dark Legion
by Shajby
Dark Legion
Tags for Dark Legion
Description
Turn-based horror game! The Evil rules the world, you are the only one who can beat it!
How to Play
Beat the enemy by collecting three or more (extra turn) same types of gems. Each beaten enemy can give you some experience for using his spells or plus points to your life. 100% of collected experience will enable the spell.
FAQ
What is Dark Legion?
Dark Legion is an incremental idle game developed by Shajby and available on Kongregate.
How do you play Dark Legion?
In Dark Legion, you summon and upgrade monsters to fight waves of enemies, earning resources and progressing automatically over time.
What are the main progression systems in Dark Legion?
The main progression systems in Dark Legion include upgrading monsters, advancing through enemy waves, and acquiring resources that boost your army's power.
Does Dark Legion have any unique idle features?
Dark Legion features idle gameplay where your monsters continue fighting and gathering resources even when you are not actively playing.
On which platform can I play Dark Legion?
You can play Dark Legion for free on the Kongregate platform using a web browser.
Developer Updates
3/11/08 Freeze bug after the Heal Me and Dark Rain fixed!
5/11/08 Added SURVIVAL mode! Beat as many monster as possible in one row! You have just one life!
6/11/08 Added HighScore for Survival Mode! I hope it will be working ok as I had some problems with that :/
7/11/08 TOTALLY NEW AI!!! DIFFICULTY INCREASED, ADDED APIs!!THANKS FOR ALL COMMENTS
10/11/08 Fixed bug about negative battle ratio! There were also some comments about the bug in last level, this should be ok as well! Thanks for all comments and bug reports!!!:-)
11/11/08 Would be anyone interested in helping me with this game as working on my own is quite time consuming and difficult?It could include animating of the monsters, thinking up of story, game modes, spells, etc..I cant offer money (as its free game), but can include your name (or link to your games etc) in game credits!
Comments
shinigami9x
May. 30, 2009
It would be fun to start with something to do with all the mana we collect. Having no spell for the first battles and then a spell that just uses 2 types of mana means all gem swaps are pointless attempts to make more skulls appear.
I enjoy it, but still just 3/5 because of the issue I mentioned above and because it's too much of a Puzzle Quest Lite. -.-;;
Mister_Gearhead
Nov. 27, 2011
Ridiculously cheap AI.
MarkCanley
Nov. 06, 2010
It would be nice if the computer didn't base its next move on the gems that were aboout to come down from the top of the screen. It's fair that way.
furrymessiah
May. 31, 2009
How could a game so heavily influenced by Puzzle Quest (a game series I love) be so goddamn awful? Let's see. (1) The AI is such that it's a constant scramble to collect the Skull tiles, rather than formulating any sort of strategy. (2) It takes FOREVER to learn spells and, again, because of the AI, you never really use them. (3) There's such a preponderance of skull tiles on the board, that if you try and do anything OTHER than damage your opponent with them, you get clobbered. A truly great game style, brought to utter crap by bad programming. 2/5
TheBrainT
Feb. 23, 2009
Tough to beat, tougher to get more than 2 spells. Got to the end, but even when I win, it says I lost.