Grid Grabber
by SabakuNoGaara
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Grid Grabber
Tags for Grid Grabber
Description
It's a game I've been working on recently. It's my first game ever made and it's still not finished. I'm going to update it as soon as I provide it with some further features. Rate it please and tell what you think.
Your goal here is to collect 300 tiles. The game can be finished, but it's still missing many things.
How to Play
Move the ship with arrows, shoot with spacebar or mouse.
Developer Updates
UPDATE:
- added healthbars
- improved enemyโs aming and shooting
- added background music
- game can be completed by destryong the opponent
Comments
Nierfel
Jun. 01, 2010
Good concept, but the shooting and bubbles need to do something. Also, the idea that you need to get all but one of the tiles is ridiculous; even following the opponent and immediately retaking the squares he gets, it is impossible or nigh impossible to do. The ship controls work pretty well, there were only a few instances when it wouldn't turn. The tile flip animation was very smooth. Overall, a good first try but severely lacking in content and player-friendly mechanics. 3/5 on a hope for future games.
forgotten_dage
Jun. 03, 2010
Nierfel touched most of the strong point's that need to be adressed in this game, and you might want to add a title screen, or an instruction screen, considering most of the players on kong don't bother playing a game that doesn't have ether-or. but ya, it's worth the effort of making it better, so by all means, please do. 3/5.
vipag
Jun. 02, 2010
Needs finishing (ie is worth the effort!) - add WASD support (as well as arrows)
SabakuNoGaara
Jun. 01, 2010
Thanks for your humble opinions. Nierfel, I know it would be very hard to get all the 300 tiles, but the concept is that in order to accomplish the game by collecting the tiles, you need to focus on both collecting them and destroying your opponent. When he's gone, they're all there for you. I'm going to add some collision effects tomorrow, and healthbars for the players. I should have uploaded the game when it's finished, but I just couldn't help it. It's very important for me now to know what people think about it. Thanks again for your review.
Sharkbait5
Jun. 01, 2010
Shooting impact doesnt work :( Would have been fun...