Wooden Path 2

Wooden Path 2

by Remivision
Report a bug
Flag Game
Loading ad...

Wooden Path 2

Rating:
3.7
Released: March 09, 2011
Last updated: March 23, 2011
Developer: Remivision

Tags for Wooden Path 2

Description

The world of Wooden Path is back!

Create a wooden path across the river and discover magical lands. To finish the puzzles you will need to make use of magical walls and mirrors, teleports, dynamites, gold blocks and lots of other features.

With play-as-you-go tutorials and intuitive controls, learning your way around is easy.

Challenge yourself to receive as many stars as you can for each level.

The game features:
- 3 maps and 38 lands to discover,
- 54 challenging levels,
- 16 trophies and statistics,
- many hours of play!

How to Play

Your task will be to create a wooden bridge across the river with any available bridge pieces.

Use mouse to push objects into position, or move them out of your way.

FAQ

What is Wooden Path 2?
Wooden Path 2 is a puzzle game developed by Remivision where players solve bridge-building challenges by connecting wooden planks across rivers and obstacles.

How do you play Wooden Path 2?
In Wooden Path 2, you move, slide, and swap wooden blocks to create a complete bridge from one side to the other, overcoming various obstacles like magical gates and teleporters.

Who developed Wooden Path 2 and on what platform is it available?
Wooden Path 2 was developed by Remivision and is playable as a browser-based Flash puzzle game on Kongregate.

What types of obstacles or mechanics are featured in Wooden Path 2?
Wooden Path 2 introduces unique mechanics such as color gates, magical blocks, teleporters, and keys that must be used strategically to complete each level's bridge puzzle.

How does progression work in Wooden Path 2?
Progression in Wooden Path 2 is structured around completing dozens of increasingly challenging bridge puzzles, with multiple worlds and levels to unlock as you advance.

Developer Updates

Mar 9, 2011 2:04pm

Another control improvement, added tiles highlight and stars time info.

Improved controls and a few minor changes.

Comments

0/1000
kravitzz avatar

kravitzz

Mar. 09, 2011

1547
60

If you have teleport mechanisms, why build bridges?

Balance776 avatar

Balance776

Mar. 09, 2011

492
43

the biggest issue with this game is the control system. it sucks to see a wooden piece fly around in a circle and eat up 20 moves just to be moved one spot.

veghead13 avatar

veghead13

Mar. 09, 2011

525
48

Please make the controls less sensitive. As I attempt to move a block, it goes backing and forth. It's nearly impossible to get a good score with the jerking. Thanks.

DingoTM avatar

DingoTM

Mar. 09, 2011

473
44

I still don't like that the angle and control of blocks causes you to move a block all over the place before you get it in the spot you want. Just makes it physically difficult to get a low number of moves all because of a camera angle choice.

moonangel135 avatar

moonangel135

Mar. 09, 2011

472
46

Well, I have to say this is a bit more original than the usual puzzle game and the music and sound effects were very entertaining, but the controls were not very smooth or controllable. This made for a very frustrating play, especially seeing all the trophies that had to do with moves. 3/5